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HollowWolf

58
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3
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A member registered Apr 28, 2023 · View creator page →

Creator of

Recent community posts

yeah, I definitely wish the game wasn't so based on rng. I'm glad you like it though, thank you for playing

The rope felt very finicky, sometimes it wouldn't life me up onto the platforms. Definitely an extremely difficult bullet hell. I love the graphics and the sound effects so all around you did a great job.

I love the idea of only attacking when you are not moving. The cost of things does seem to go up extremely fast, but all around great job

Like the graphics, nice job

The biggest thing I'd say is hit boxes seem a little weird for the perspective the game is in. also maybe some indicator of where the enemies spawn would be nice. Otherwise though, super creative idea, I definitely appreciated the heals after a lot of the rooms. nice job

I love the idea of the zones, super creative way to implement the theme. I also really like how you start the round with just one enemy to introduce it. All around amazing job.

I'm glad you liked it, thank you so much for playing : )

Yeah I should definitely make the mines stand out a little more. I'm glad you liked it, thanks for playing : )

Love the graphics, can't believe you made two bullet hells in one game, the boss fights are definitely difficult and its fun to learn the patterns. The only thing is I wish I frames were a little bit more forgiving, and that the bullets went away after you beat the boss, otherwise, great job, its a beautiful game and a fun concept.

Really creative idea, I definitely was not prepared for the meetings to start stacking. Really fun idea and really well implemented. Amazing job

Cool idea, love the music, the absorb feels a little overpowered, but otherwise nice job

I would say overall really great job, I love the shop, and it's a fun way to move around. The only thing I'd have to say is the fights are way to easy. Only buffing health sometimes makes the fights more tedious rather than difficult, maybe some new patterns or extra attacks could make it more interesting. All around though its very enjoyable, hope you continue to expand on the game

I didn't even know how to eat the pizza lol. It was fun and challenging, the art is very cute, This game was great. Amazing job

With the healing it definitely felt like the focus was ramming into everyone as fast as possible, just face tanking the bullets, rather than actually dodging. Otherwise, I like the controls, very unique way to do it, the limited fuel is also fun to try to work around. nice job

Love the idea for limitations in between each fight. I like the music and the patterns are fun to learn how to dodge. good music and art, the hitbox definitely felt very generous. nice job though

Love the audio, the walk animation is a little weird, but all around love the style, can't wait to see it in the future

I love the idea of, switching your gun every time you run out of ammo. The sound effects work well with the art, feels great to play. nice job

I'm glad you liked it so much, hopefully if I change up the difficulty a bit, it will be a bit easier to make it to the other side. I really appreciate you playing it : )

Yeah, I definitely want to make the game a little less dependent on RNG, I'll definitely make the mines a little bit more obvious in the future and try to make the damage a little less punishing. Thanks for playing : )


and yeah darn hank and his jank tank lol

I'm glad you made it to the end, definitely a challenge. Thank you so much for playing and I'm glad you enjoyed it. Also that's an awesome time, good job.

Yeah I definitely need to make the game a bit less difficult, or add a difficulty modifier. Thanks for the feedback and for playing

Hopefully a tutorial would help a bit with learning how to control the tank and everything, I'm glad you liked it. Thank you so much for trying it out

Yay I'm glad you liked it so much. The first thing I want to fix with the game is making the bullets easier to see and maybe a little slower. Thank you so much for playing : )

Yeah, instead of completely removing controls when you take damage, I was planning on making it just slow down certain movements or something to make it less punishing. I definitely accidentally made the game a bit too difficult. I'm really glad you liked the visuals, it took forever and I was really hoping people would like them. Thank you for playing : )

Yeah I definitely want to make the projectiles easier to see and find some way to make the wave attack a little easier to dodge. Thanks for the feedback. I'm glad you liked the art, it was my first time doing pixel art and it took forever

Yeah I think I plan to make the controls maybe a little easier to learn, hopefully a tutorial would help too, I'm glad you liked it. Thanks for playing : )

The graphics are insane, music fits well, the limited shield is fun to balance, nice job

Maybe it was just me, but I really struggled tryi8ng to figure out what was going on, the ink splotches came out of no where, it took me a bit to realize each of my projectiles were limited and I had no idea what the fading screen meant. Overall the graphics and audio were great, I love the unique style, you did a good job.

I love the idea of the shots bouncing off the walls. I did think it was going to damage me at first, but once I figured out the mechanics, I grinded the number one spot on the leaderboard. awesome game, would love to see more enemies in the future.

Really fun, I love the idea of the screen shrinking. My only complaint is I wish the game had a bit more variety, maybe some different patterns or the screen starts shrinking faster. otherwise super simple idea executed very well, great job.

The graphics are absolutely amazing. I wish there was a sound effect or some indicator for when I get hurt and some way to tell how much health I had. Not very clear if the goal was to survive or kill enemies, but definitely a unique way to control everything

Love the graphics, the music fits it great, very fun bullet hell, love the upgrading mechanic, all around you did an amazing job, top tier game. hope you expand on it in the future.

Really great game, I wish the background was more drawn out, full screen would be great, but all together amazing game. the controls were simple and fun, really was a bullet hell. loved the game in the end, great job

Overall great game, love the animations and the music fits it well, just great job all around.

The graphics are amazing, the concept of losing and gaining sanity is super creative, music is great, very good job. The only problems I had were a lot of the rooms start to feel the exact same after a bit of playing, also you get swarmed so easily at the beginning of rooms. Otherwise great job.

It took me a bit to figure out exactly how the building mechanic worked and somehow pulled out a win without using any buildings. Tough, but fun, hope to see more waves in the future.

Cool idea, the energy drain is brutal though, very difficult especially do to the loss of speed. otherwise great job, super unique graphics.

Great game with easy too learn controls. Nice job

I love the idea of enemy attacks giving you the ammo, really creative idea. great job

The only complaint I have is on the last level, it is extremely difficult to see the character with the numbers in the background. Otherwise definitely one of the top games at this jam. Movement felt amazing, it is fun trying to optimize times, and the perfect amount of difficulty. Great job