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Health Potion Studios

52
Posts
2
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23
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A member registered Apr 25, 2020 · View creator page →

Recent community posts

Yes, you can download the rom file and it'll play just fine. Hope you like it

Thank you. He's one of my best

Here's a 2 min preview of the gameplay!

Thank you very much!

Yea, I've got plenty of other projects to work on. I'm counting this one complete.

In regular game jams, submissions are locked while the games are judged. This one isn't judged so are we able to resubmit/update the game immediately once it ends?

Is there any estimated timeline for the stream? Even having a couple more days to finish the game would be great.

Thank you very much!

I was not aware of issue with Firefox so thanks for pointing that out.

How do you develop Gameboy Advance games? I know about GB Studio and ZGB for Gameboy Color

Thanks

It was a little slow but was very good. The puzzles were nicely balanced. This could be cool as a full game.

That was a fun game.

It was fairly polished. I saw the gnome and said 'oh he's coming with me' and I love that you accounted for that!

Haha I'm glad I could help your dream become a reality. 

That was a fun little game. The movement felt nice and was fun to master. I agree with everyone else that an indicator would have been nice but overall it was good.

That was a fun game. I really like the idea of managing the farm and fighting off monsters.

Maybe it was just for me but the mouse sensitivity was extremely high.

That was a neat game. The idea was really clever

Reminded me of WarioWare games.

I like it. It was fun to play.

The optimal strat is to use one hand to mash a number and the other hand to move except I need  to also control the mouse.

That was a good game. 

I would have liked a little more visibility around the player but it seemed fairly balanced.

That was really neat.

The octopus was fairly easy to control and felt responsive. Some kind of indicator on the arms would have been nice but other than that, it was fun.


If you are looking for an other weird physics game, check out mine. Its about controlling a worm monster.

Thank you very much! I'm sure it was a lot harder without the text. Lesson learned. 

Hello I just uploaded a WebGL build of my game. I'm not asking you to replay it but if you wouldn't mind checking if it looks different than the linux build?  I'm just curious if anything was missing like the text was.
Thanks

Hello, my game is a physics platformer where you play as a worm plant monster.

https://healthpotionstudios.itch.io/vicious-vine

Thank you.
Momentum in the game was a little weird. Too much and he could fly and not enough and he couldn't even lift his arms.

That was fun to play!

The levels seems to gradually increase in difficultly which was nice. 

Thank you!

A zoom feature is a really good idea. Since I made the levels, I knew where everything was and didn't think of it.

Your game was also quite enjoyable. Thank you

Here is a 5 min video on how I created my worm physics game.

That was fun!

The puzzles were challenging but not too difficult. Nice job!

Hello, my game is a physics platformer where you play as a worm plant monster.

https://healthpotionstudios.itch.io/vicious-vine

That was an interesting game.  I had fun for a while until I got swarmed.

It was cool manage the farm and protect the house.

Hello, my game is a physics platformer where you play as a worm plant monster.

https://healthpotionstudios.itch.io/vicious-vine

Hello, my game is a physics platformer where you play as a worm plant monster.

https://healthpotionstudios.itch.io/vicious-vine

Dang that was pretty good and enjoyable to play.

I would tone down the camera leading the players movement a little.

It was a lot of fun.

Good use of the assets too!

It was good. 

My recommendations would be to give the player a circular collider (so you don't get stuck on buildings) and have some kind of health system for the player.

Thank you for the feedback.
I'm surprised the font was missing since I just used Arial 😅

That was enjoyable. Personally I think I should be able to outrun the blue missiles but that's just me. Good job.

Game was fun. First round was 3 but after I realized how to make more weapons, I made it to 12.

Ah yes, the farmer is the one who shoots me.

Oh well, It was very creative. 

Not bad. The character is a little floaty but still enjoyable.

It was fun to play. maybe next time turn down the shaders a little.

It was an interesting game. Perhaps having the colors change with buttons rather than directions would have been better but that might have just been me.