After playing the second case i now know that, but it seems even there decommissioning or memory wiping, rather than proposing a better approach gets you more points, and even there the players options are really limited to destroy the personality or get fewer points which could go towards your own decommission.
There are no indications in the first 2 cases that a good investigation and thinking more about what to do with the problematic android, perhaps finding a way to preserve the personality or finding a way to make use of the "problematic" traits they acquired, will be rewarded.
[SPOILER] Both have acquired traits that they shouldn't be able to, way outside their programming, both show signs they could fully develop into real AI, a company that actually gets to know how to do that could go into new markets or at the very least find out how it happened and how to prevent such a thing. Both could be used to make money from the androids of other companies as well, for diagnostics and finding a new porpus for the androids in question. At least if that kind of knowledge isn't already widespread but i couldn't read something like that into the dialogues. On the other hand theoretically the android played by the player shouldn't be able to think outside the box either like the player actually can.