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A jam entry

WishcraftView game page »

The last Wishmaster makes a wish.

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Results

CriteriaRankScore*Raw Score
Creativity#34.1254.125
Music#43.6253.625
Graphics#54.1254.125
Writing#83.5003.500
Characters#113.2503.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Genre
visual novel

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Comments

Submitted(+1)

I agree with the others that the game did feel a bit short, but it's totally understandable cause of the whole time limit of the game jam. Still it was still a very interesting story to progress through!! If you guys do have an update in the future though for this I'll definitely be ready to play it again for that extra content C:

Developer

Thanks for playing, glad to hear you enjoyed it! Maybe in the near future we'll do a little update ^^

But first, Christmas break! :D

(+2)

I agree with Harlekin that this have so much potential, though I understand the rushed feel of it, that the only thing I could say in regards to it being a jam entry and with lacking time is that I hope you two would go back to this vn someday and develop it more. The plot is there, I love it and I would like to get to know those characters more. 

Nice choice of music, I really like your taste. Also the title menu is gorgeous, the only fault with the menu, the buttons are hard to find, and somehow hard to click or get the mouse to properly hover it. 

That's my issue with focus masks in regards to texts. Except for that, it's really pretty I'd want a poster of it. 

Also at first I really thought the MC was a different no-face character and was conversing with Jennie: what with that outstretched hand towards the reader and looking directly at the player, I thought she's inviting me to join in the conversation.

Love the artistic backgrounds. I get that it's rushed but somehow the sprites looked like they came from different visual novels, and a couple were on a different perspective plane than the rest. All of them are cute though, just a tad bit inconsistent with each other. I like the animations though. And when those sprites moved to a different position, and them ending up with those ... intimate places, like with Cat Sith (did I get the name right?), was hilarious. (Don't tell me that's fanservice tho x'D, tell me it's a happy accident)

All in all, from something rushed, great job!

Developer(+1)

Thanks for your kind words! Yeah, we learned that the buttons and the menu should be optimized for visibility, hope you didn't find the experience too troublesome. As for the characters and the plot, maybe an update in the near future, just to give the relationships a bit more development.

Ah, yes, it would be clearer if the MC was facing the people she was addressing, that does make sense ^^ Glad you liked the overall art style though, will pass the compliments to the artist, Cube. o> We tried to match the audio to the visuals, so we're happy that worked out. The artists of these tracks are the real heroes though, haha!

LOL @ Cat Sith. I know what you're talking about. she should probably be moved a liiiil bit to the right, to avoid those risque positions But let's just put it down to characterization, eh? ;D

Thanks for playing our game!

(+1)

First of all, it's short, really short, too short, the characters have potential and are drawn nicely (backgrounds are quite nice too), but most remain shallow, the only character one gets to know a bit more is Jennie, the Wishmaster, but Undine and Momo have too less dialogue to get to know the friend and the witch. That combined with at least one spelling error (ar instead of are) and a quite hard to see title menu, makes it in my opinion a C+ (hopefully translating the 3+ from our school system [1 best possible, 4 enough to pass, 6 worst possible] correctly) only, it's all in all over average but sadly leaves way too much potential open.

Critic points: too short for character depth, at least one (i noticed in the first playthrough) minor spelling error, title menu hardly readable

Developer(+1)

Hi Harlekin, thanks for taking the time to play the game and give us some feedback!

Regarding the length (and that typo), yeah, I agree with you. Most of the writing was done in about the last two days of the jam and we wanted to make a finished game, so we went with a short and simple but relatively complete (plot-hole free) story. though I guess there's not much of a plot, is there oTL Would definitely have loved to explore the possibilities more, but in the end, we didn't have enough time.  bet you haven't heard that story, eh? Maybe an update, we'll see.

Cube was responsible for the awesome art! Glad to hear that you liked it. The sprites and the background went well together, if I say so myself :)

(+1)

Correct the spelling error and make the font in the title menu stand out a bit more (perhaps a lighter shade of grey instead of the near black on black background) and i'd give you a B-, add about 10 sentences to why they are friends (it seems as if one gets to know the ones making wishes and their motivations better than undine and momo) and you'll nearing B and then it becomes harder to get a better rating as in my opnion A+ means no room for improvement anymore.

Yes, the art is really good (i don't like the overly use of superlatives that's why i don't say awesome, especially when there is room for improvement) but i didn't get that the curly things around jennies head is actually hair (until Momo mentioned it not being curly anymore), i thought maybe it's some ghostly essence or tentacles or smoke or something, but it's an entity with near unlimited power, why not. And i'm not quite sure why it seemed to me that the fairy's sprite did not fit the overall style but it's the only one i really did not like.