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A member registered Sep 02, 2018 · View creator page →

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Interesting and fun game. Cute figures and fun explanations of what they suppose tp represent. Good music and good amount of choices that makes up for a fun gameplay. 

The game feels unique and it just fun to build up your life and see how it goes from birth to death. Never disappoint. 

Really fun game. To be a cat and running around ruin everything feels so satisfying. Now I finally understands why cats like to destroy others properties. 

The graphics is cute and the animations good. Nice music and just fun gameplay. Would love to see more levels and even more games like this. 

Looking forward to it. :)

Interesting concept for a game. Nice looking environments and well built levels. The monster design is ok but nothing too scary. But I found them work better in the darker levels since they become harder to see rather in the middle of the day. But it's still a nice concept for a monster.

The level design in themselves is lovable and detailed. Getting graduatly harder until the maze. Damn, so difficult the maze is and its even harder with the time limit to add to it. It appears I'm not a god, that thing for sure.

I never understood what the spiders were for or how they would help me in the game. Maybe a hint as to what they would do for you in the game somewhere?

Good game and really for someone who want a challenge. 

Good work.

Really fun game. Nice grapihics, fun game mechanics and good level och difficulty. Feels like everything in the museum is made of glas. One touch (or kick for that matter) is just enought to break something. So letting the player choose what to start with without knowing what is the hardest or easiet is a fun idea. 

The only things I missed is a higer "difficulty". Maybe one were the intern can drop the item to if not careful and it would be a nice touch if the intern had some voice himself depending how good he can balance the item. 

Overall very fun game to play. Different from many games out there, this is a nice breeze in the air was this for a change. 

Fun choise of graphics. Works good for the enviroment and gives a good creepy feeling. Liking that the player starts the game out knowing nothing of whats going on, instead getting some small hints of what going on on the way. 

The only thing that making this game a bit difficult is that the hunger meter goes down somewhat fast. So its better not to forget that one. :)

What's best is the twist you leaving in the game. Made the whole game for me. :)

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You truly made Grandma all about the atmosphere and jumpscares. The game gave me chills going down the spine while walking around and just waiting for something to happen. You made a good built-up for the scares in the game. Made me wonder whats next and each time it was even more crazy then the last. 

The only thing I didn't like as much in the game was the walking back and forward before something was gonna happen. Felt like I was walking in circles sometimes looking for the next thing to scare me in the same area.  

Grandma really gonna give you a good scare at some point. A game made for those who wanna have a good scare. 

Lovely game. Like the design of the main character and the monsters. Nice to see a game that goes for a more family friendly style. Not to hard and not to easy to play.

The only things i found sad is that is was just so short, but glad you planning to add more levels. Just what this game need. Also add some sort of story to the main character before the start the game or during the gameplay. Would be nice to know more about our main character and why he's there.

Looking forward to see what you gonna do next with the game. Especially the plans you have for more levels and features.

Great job so far. :)

Well made game. Doing this solo shows good skills in programming. The enviroment is good. Great graphics to go with good scary sound effects.

Allthough I didn't found the jumpscares in the game itself so scary (unless you count the suddenly poppin up text). I think they might be scarier if they are activated differently. the bathroom was the best jumpscare since it's activated in the right time. 

But I like how you are stuck in a small aparments and thing after thing just keep poppin up and you getting draged in to something horrifying. While somethings can leave you wondering why you are even there. That is so good for a game. 

Keep it up. 

So nice to see more game developers  take on this kind of pixelated style. Something about this style and horror that make it fit so good togheter. Out of all the one I've tried so far, Detect Occult is one of the best.

Has a good horror element, short and interesting story to tell and a interesting protagonist to boost the story with. The only thing that makes this game "bad" is that it is so short so it leaves you wondering what's gonna happend next. The protagonist Jen, a tuff detective that just happend to be in the wrong place the wrong time. 

Fun game. Keep it up.

There is always a certain charm to PSX and N64 types of games when it some to graphics. But horror always seems to work no matter the square form everything has. 

The environment is good. Creepy hotel with creepy guests. The music that is played on the radio is good. Fits together with the mood you wanna set in the game when you hear it. 

Good story that gives you a lot of room to work with if you ever wanna make it a longer game. The only annoying part I found is that you have to wait for everybody to finish talking before you can move on. You sure stayed true to some PSX types of games there. :)

Really great game. Keep it up. 

Hi Alessandro. Tried out your game and to keep it short. I enjoyed it.

The graphical style of choice is just so good for horror games and all the small things around the house makes it feel more alive. Like that you can interact with stuff in the house, pick them up and examine them. These types of jumpscares are to expect if you have played alot  of horror games before but you manage to keep up the tention while walking around the house adding the fact that you using the sound effects in a good way here.

But since its a demo there is always a few things to improve with time. The sounds effects need some triming. Both the rocking chair and tv static sound could been heard from a bit futher distance. When they are in use they are effective. Someone walking upstairs, which sounded like new sports shoes in a sportshall was just funny. Really takes you off guard. Might not been the best sound in a horror game, but funny as hell when I'm thinking about it afterward. Oh and the magazines needs a backside. Interesting with that transparent look otherwise.

Great job with Conformity. I see potential, not only with this game but for you in this genre of game development.

I can't stop my tears. This was insanly fun. I didn't expect the bus to just fly off and crash into everything. 

Best racing simulator ever!

The music fits to just go on a frenzy and fly around while you make the other cars EXPLODE into pieces! This was hilarious and fun way to spend time.  

Loved the silent film style of the game. Makes it unique and fun. The controls at first is a bit weird but you get used to them fast. Which the game was a bit longer and I laughted my ass off when he captured me first time. :'D

Hope you keep making games this unique and interesting. 

Haha. That game me a good scare. While I knew it was gonna come out. I just didn't know how or when. Just hitting the On and Off switch in hope of timing it.  Good way you choose to scare the player. Simple and yet effective. '

Short and fun if you are after a good scare. 

Right from the start "Santa Monica By Night" screamed Vampire the Masquerade to me. One of my most memorble games I've ever played and you made your own pixelated story in the same universe!  Just awesome of you to do that. 

The style, the characters and the music brings out what made Vampire the Masquerade good. Dark and moody city, memorable enviroments.  uniqe and crazy characters with dark humor. To top all of that, music that sets the mood for the whole game. 

Loved it and BIG PLUS for multiple endings. Good game that fits in the web browser. 

PS: Played it on a Chromebook and had no problem out of the box. No settings changes from my side. 

Fun little game. Truly lives up the genre of Simulations. That annoying garage door. I think I put to much energy on that rather then the monster. So it became more frustrating rather then scary. 

Like the pixilations and the monster was simple and weirdly scary. Funny idea and concept for a short game. 

This is so awesome. Instantly this gave me nostalgic feelings back to Neverending Nightmares.

Good enviroment, awesome sound quality and fun gameplay. I like the hospital enviroment and wish the game could be a bit longer. Having that thing out there is freaky. 

Hoping you getting the time and resources to make ER into a "real game" in the future. Reading that it almost feels like this is a demo of some sort. So much potentials for a good story and fun gameplay. 

Thanks for ER and I'm looking forward what other projects you are working on. 

Truly a good horror game. The abandoned house have that chilly atmosphere to it. Dark, cold and most of of all quiet. Well in the begining at least. The work on detail here is so good. So many small things and so high detail on each on of them. 

You manage to keep the player on it's toes and still interested in what's happening in the house. This could even be a good horror movie. 

So what's the problem with Contemp? It's to short. ;)

Great job on this game.

Pet the Pup at the Party is a fun little game. It's challenging, colourful, and just overall fun to play. 

The gameplay becomes almost addictive after awhile. Just has enought of what's make the game fun to keep playing and making you wanna beat your own record. 

The puppies design are so crazy cute. Just wanna pet them.

Sort the Court is a fun little game. Simple, yet fun. Unique characters in you city with sometimes the most odd questions imaginable.

Thanks to that everything is random, replayability is a strong thing with Sort the Court. But sometimes the whole randomness of the characters do make it annoying. Mason and the Wizard came up so many times in a short time period and asked for sandwishes and evil spells.

Fun game, perfect for the webbrowser.

Onward is a beautiful game.  Feels like a chinese painting coming alive and the music fits so perfectly togehter with it. 

The game mechanic is interesting as it is frustrating. Using the light to move the shadows makes up for a good gameplay, but it feels like my keyboard won't respond when I have to many button press down at the same time. Like I wanna jump and move the light to make the shadow move. Sometimes the light move or I can't move the monk himself. 

Looking forward to the the full game in action. 

You're absolutely right. I am from Sweden. I've been in Örebro just a few times and most of them around the city center. So that castle wasn't to hard to recognise. So it was cool to see you add that into the game.

So refreshing with a good weird horror game with alot of inspiration from older horror games and tv-series. You did an amazing job with the whole visual part of the game. I especially like the whole Orebro Castle part the best. 

The controller and camera angels woke up some really horrible memories about the bad game design from back then. But that in itself had a charm that only those old games could offer. So I didn't think that someone would actually try and use that today in a game. It do make the game a bit harder when you ain't use to it anymore.  

Weird environments, good monster and hard enought puzzle makes up for a good gameplay. 

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So cool to see such a potential for a PS1 horror game. Good sound, good horror feeling, awesome monster. 

Nice to see a team up for a jam. Trevor's monster design is interesting and can fit in a Silent Hill game.  A monster in a form of one of your darkest inner secrets. 

I would like to see a longer game like this in the future. This was something different. 

I've should done my research first and notice that you were a group of students from Future Games and not seeing that from the end credit. But hey, sometimes we just miss things. Not that it is bad or anything but it feels like so many talented programmers and designers can be found at Future Games and with Echo you prove you have the talent for making games in the future. 

The choice of style for the game fits perfectly. It feels you manage to create this dream world you were going for in Mira's mind. I can see why a game like little nightmare would be a good inspiration for this.
A story that getting unfold while you moving forward, good. At first I didn't get it, but the more to the end it made it all more clear and it is a good and sad story. 
Having that shadow figure around is a cool idea for a gameplay and makes up for a interesting puzzle solving. Sure some of the problems here weren't to hard to figure out but it leaves alot of ideas how to create good puzzle for later games with a similar style and gameplay. 

Echo is a fun and amazing to look at game. Sharpen you skills and you will be able to make even more amazing games in the future. 

So nice to see a game like this. It isn't often you find these types of games except around the indie community. FMV and Point & Click isn't something that many big game developers choose to use for the whole game these days. So its nice to see your game.

Even if the game might been short, you manage to keep it interesting and enjoyable. There is so much room for more and I want more of this. It felt like it was just a small part of a bigger like. Like I just played a demo. Oh and that ending. WOW! 

The style was interesting. Dark and scary. Felt like the hostage been tortured and that something more and even worse is gonna happend. So you manage to build up suspense during the gameplay.

But of course there is tings that I didn't find as enjoyable and the biggest thing was my alternatives. They were too few. Only 2-3 times were I able to choose more then 1 option. Same with the time limit. It was like the time was too long before it was over. 

But of course that is my opinion and i like Hostage. Fun Point & Click game based on FMV which we should see more of in the world of gaming. 

A really well made horror game. The Visual is so cool to look at. The atmosphere in the game is just fitting it's theme. Dark, cold tunnels only light up with candle lights, perfect. 

The story is good. Gives you that creepy feeling the futher you get into the game and start to discover things and what is going on. The controls themselfs was a bit tricky to understand at first, but once you got use to them they are fine. 

The only probem I felt is the candels themselfs. The light from the candels didn't do much in the dark areas when you brought it with you. It felt I almost could leave it for the most part, but they are necessary for the game as you say. 

A good horror game with only 7 days of work to it. Good job. :)

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So fitting game and theme so close in on halloween. Perfect timing! I just love the whole classic movie style on the picture. Looks old and fits the environment good when it comes to monsters and old castles.

The game itself must been the hardest one yet from Dave Microwaves Games. Out of them I've played so far, this one sure is the toughest to beat. The first part of the game is the easiest. Most due to the fact that the monsters doesn't come after you as much and you can hide a bit to let them go away before you continue. But then part 2, holy sh*t! Finding these crystals seems to be easy at first. But when you realise that the whole castle changes places on the rooms everytime you get caught and have to try again. It becomes very challenging at the same time you having these monsters following you very up close. Especially Mr.D with his teleport ability.

So far Daves Microwaves Games best game so far. Challenging, tricky and adrenaline pumping. An overall awesome horror game for halloween. Everyone should try this one out if the looking for a scary and challenging game.

Nice to see a bit different take on horror. A relaxing fishing game with a few suprises. You did this one really good Nicklives. 

I enjoying the slow gameplay and fishing experience. Cute and simple graphic. Good variety of fishes to catch even if they later comes back more often. The only thing i missed was some different sound in the background. The wind does a good job, but some bird sound or something to change it up would been nice too.

I gonna try out more of you games Nick. Really like what you did with this game. 

I was after a horror game, the typical jumpscare or gore type and you delivered! This game is just to weird it becomes hilarious in a funny way.  The game offer a variety of challenges and just keeps it simple. Even if some tests seems to be impossible after a few hundred tries. 

Simple graphics, music that is short and making me wanna throw my headset out the window after a couple of minutes. Fun gameplay with the right amount of challenge to it. 

Just the right game for october month. :)

It's freaky and yet weird, which makes up for good horror game. Adding a VHS style to it makes it feel like the game could been inspired from some sort of horror movie from the 80's or so. 

Getting started isn't difficult in itself even if we don't get much more info then "find a way out".  The enemies are cool. Freaky men with bull heads on with a bell sound to indicate that they are near. 

The only problem I had with the whole thing is that they won't chase you everywhere. As soon as you step into a "safe zone" they won't follow you. Even if they looking at you. Would be nice if they stop chasing you if they can't find you anymore for a more intensive gameplay. 

Other then that, you made a good game with a cool horror element to it. Keep it up and show off your skills. 

You did it again. If people wanna play a good, short horror game with high quality to it while have alot of fun, your games are a must play. 

Floater's Cemetery still have the same Dave charm to it. Same good blocky design with a fun game play to it. The game is challenging and still fun to play even if it can be frustrating sometimes. 

Now when we are in october and closing in on halloween, Floater's Cemetery is a fun and scary game to play.

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Really cool simulator. It might look simple, but it becomes very hard later. I wouldn't like to work as a security guard at a airport if my job was like this. 

This game give the player a challenge while making you have fun. 

Lumin was very relaxing to play. Nothing in the game force the player to be quick, think fast or been put to a test. A simple, beatiful and wonderful music in a game with a good environment to experience.

Not only did you do a good game but you also created a world worth to experice and discover. For the next game, would you mind adding a little backstory to this world we experience? I would like to know more abou this place you created. 

Wonderful game!

It's been a while since I played Room 303 and I came by your page again searching for more games from you to play. If people haven't played it yet, they should give it a go. Good story and good pussels. Makes up for a weird and scary trip. 

I'm still waiting for more awesome games like this from you to play. :)

Liff was a bit of a different experience. I didn't look up much information from you guys. Which might or might not been a bad thing from me. But I think it was better in a way. 

The game is so full of colours and the way you experiences this world is fun. Erase things or draw new ones is a fun feature for the game. The world is my painting and I have the brush to change it.  The puzzle's wasn't too complicated but still fun to solve. But I couldn't stop feeling sad when I make changes since the world is beautiful as you made it. I like how the world changes when you remove the darkness from the world that it trying to invade. The only thing I missed during the game was something that could tell me what happend here during the gameplay. 

You have such a amazing world here which is getting consumed by darkness so as a player I just wanna know whats going on, what happend to the people, where did this darkness come from. This just brings upp so many questions and makes the world even more interesting. 

Oh and I didn't expect the controlls were meant for a controller in mind rather then a mouse and keyboard. But the controll felt good and easy to use.  

I hope you keep making more games in the future. 

Octodad is a must play game if you wanna alot of fun. Not only is the controll unique in itself. But the game has a good story behind it. This is the funniest student project I ever played and they improved so much on everything later for the game Octodad: Dadliest Catch.  

The best part is that this student project is still free so all of us can enjoy it. Definitely a game everyone should try.