I hope you enjoy it! If you're looking for more down the road, the second book delivers more mazes and locations and a little story.
Gord Games
Creator of
Recent community posts
If you have some pre-generated characters ready to go, you could definitely get it in an hour. There's only 1 combat encounter. If the players fight the kobolds, you skip the wolves. If they role played out of combat with kobolds, toss in the wolf attack.
If you run it as a school workshop, be sure to come back here and let me know how it went, I think this is a great tool for something like that.
Submitted our game, hope everyone enjoys it. There is a puzzle solution you can download to get to the ending if you get totally stuck but try to resist! https://gordgames.itch.io/strands-island-jam-2023
Hi there, please see this help topic about redeeming steam keys: https://itch.io/t/67604/how-to-get-a-steam-key-from-your-itchio-purchase
Hey there, when you're in the App I think there's a gear button to select which version you want to install.
If you're still having trouble or can't get a steam key, you need to contact itchio support https://itch.io/support
Hi! I try to include as much accessibility as possible, and I will try to do something about motion sickness. That said, I don't know anything about motion sickness or what can be done to reduce it yet, but I'll try researching it and see what other games do to reduce motion sickness.
What kind of motions make you sick, is it "little shakes" or big fast swings of the camera?
Also, thanks for the visual bug report, I'll add that to my list to fix!
Gord
100% will get a steam key. The page is here https://store.steampowered.com/app/987810/Ayre/ for wishlisting. :)
Thanks very much! There are a couple of special shaders and they do things like make the armour and rings appear / disappear in a fancy way. Other things in there that add to the style are volumetric lighting (fog and haze) along with some post processing effects like bloom (extra shiny lighting effects) and in the camera / screenshot mode you can add blurr and depth effects.
Hello!
I'm Gordon Little, a guy from Canada who's been using Itch.io since 2014ish when I made my first full game in Construct 2 called Spell Casting and later made Starfighter: R&D.
I've recently moved into the third dimension and am currently making Ayre and the Crystal Comet. It's an open world adventure where you can go anywhere you want from the beginning and explore 64 square kilometers of valleys, rivers, mountains and forests.
I mostly want to make games that are fun, mostly non-violent, and something I'd be proud to show off to my kids.
Hey there! I need to add some more notes about controls but you can press ESC and get the menu book? You can press a / d to flip pages. On the second page is aome options (like volume) and quit buttons.
Full controller support is coming! One of the tools I needed to buy was an input manager so players can remap controls on the fly and use any type of controllers.
I don’t think I’ll be changing the need for timers. I might add difficulty levels So the CHILL one has super long timers.
I get this after the intro about not closing the gate.
___________________________________________
############################################################################################
ERROR in
action number 1
of Create Event
for object room_generation:
Background does not exist.
at gml_Script_create_tiles
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_create_tiles (line -1)
gml_Script_load_json_map
gml_Script_room_generate
gml_Script_room_create
gml_Object_room_generation_Create_0