Yes, I should be more serious about that. I just want to learn Godot development during this game jam. I am pretty happy to have finished it, although the project was so fragile the editor crushed all the time🥲. I am sure I will dig deeper because a lot of ideas I haven't made.
OMG🤩! I just started game development about a month ago. It is enough for me to just finish a game not to mention someone playtest it. Thank you very much!
The audio choice is a metaphor for my game development. Because the last few hours, every 3 clicks on the Godot editor may cause it to crush XD. I know someone will get the humor.
Thank you, I thought sound feedback was needed so I added this, but it somehow made a wand into a gun. To me sound development is new, and I certainly need more time to study.
Yes, I only started learning XR game development about a month ago. This game jam is a good chance for me to learn Godot because I've never used Godot before. I am very happy to finally finish one game and I hope I will try better next time.
Ha ha, I also had the same idea! But I feared an online Gen AI server would cost me a lot. I think it would be better to make a set of prebuilt meshes. Not letting the user to type on the keyboard but choosing what to generate, can be faster and cheaper.
I like the environment and the orb design. While playing, I thought the orb was always following my hand's direction. I am not sure this is designed like that.
The scene looks so real. I almost thought I was in passthrough mode. But I feel a little motion sickness while playing. I think it is better to use snap turn when turning around.