I assumed I'd be able to just run through it without referring the the how to play section, as I've played plenty of platformers in my life. I died ten times before I realized you could double jump. Then I fell through the inverted blocks so many times I gave up and went back to the how to play section. With these little twists, there's a surprising amount of depth in a very small game. I enjoyed it quite a bit.
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Howdy! Programmer and Sound Designer team here. We have a text-based 'College-Survival' game that we're working on for the jam. The prototype is largely built. Let me know if you'd be interested in helping us finish it.
Word of warning, the UI is super ugly atm.
If there's only good, then there is not free will. Without evil, good isn't a choice. A good follow up would be: Why is free will vital to God's plan? This game made me think more than I had intended. I'm not even religious.