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Detached Blow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #18 | 3.438 | 3.438 |
| Concept | #28 | 3.188 | 3.188 |
| Overall | #34 | 2.891 | 2.891 |
| Use of the Limitation | #48 | 2.500 | 2.500 |
| Enjoyment | #50 | 2.438 | 2.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Kolba8088, Brorya144 - coderz, Agagrad - artist, fukqq1337 - music guy
Software used
unity, aseprite, fl studio (probably???)
Use of the limitation
Suffer a lost of an arm and get sharper.
Cookies eaten
-1
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Comments
Awesome character design! Really love the concept ^_^
Very Intresting Concept!
The character design and art in general is fantastic. I'm not usually big on the timing-based boxing games, but I was able to just spam keys and get to a point where progress stopped. Great job!
Interesting twist on the old school boxing games but feels a bit janky. Also character design is well done.
Interesting concept, the gameplay could be more fluid, but its nice.
An interesting game! I played until the cyan-ish skinned character(and it seems that theres no ending?). its really funky to see using QWASZX to attack hahaha, I like the detailed touch that enemies can attack you in a very weird way (dancing sideways before attacking the reversed direction) Good job
what I did was just to mash QAZWSX and hold up all the time, it stunned and killed the enemy long enough lol
Lmao i did the same for the first two