Hi Developers,
I am featured in a new podcast interview! In this episode, the host , Joe , asks me about my background in music, my endeavors to try and make video game soundtracks out of the sounds I feel that video games are missing, the importance of testing your music in context during the game development cycle, and more.
Thanks to Joe for booking me for Pixel Symphonic. He really dives into the video game catalog that I’ve done from the soundtracks from "/reality> " to "Sunken Stones".
He even loves the award winning soundtrack “On the Peril of Parrots". It really means a lot that he is interested in the power of the right game music and it allows us to know that there’s something beyond it and how it fits for the context of the game.
Tune in til' the tune end!
























