Well done! That’s way better than mine actually.
Right now there’s a public demo on steam, and I’m using it to define the reception and the future of the game. So far nothing special, playtime is quite high, but there’s not much players.
So with that staying like that, the roadmap is next fest in June and release after that.
Full release will be a ton of playable civilizations with different bonuses, difficulty system tied to current streak, and more units / technologies.
Fill free to share what you would like to see in this game!







