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Faycrest
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Hello!
We are looking for a 3D Animator to join our team. We do both in house projects and contract work. This is a freelance position. Client work starts at $18-$20/hour or fixed rates based on the project. In house projects (current project Deadpedal a 3D team based racing game) is rev share. We have limited funding at this time and it will vary throughout the production cycle. An animation test, nondisclsure, and work agreement will be required. Please send your portfolio along with a way to contact you or reach out to jameszitnik on discord.
Thank you,
Faycrest team
https://faycrest.com/
https://www.instagram.com/faycrest_studios/
Hi!
Try this link for now: https://drive.google.com/drive/folders/1qTBsVIvnQ90LCk10_jZyfJ2FIRW8COXs?usp=sha...
We'll work on getting a proper updated build up soon.
Hi all,
We are looking to fill a few roles on our team or someone to do multiple roles. A bit about the studio, we are a medium size indie development team working on 3 in house titles at the moment hoping to turn the studio into something bigger, make great games, and chase our dreams. Current games are racing, rpg, and surivaval horror. We also do contract work. So ideally we're looking for someone who's interested in both working with us on games and also taking on a few clients. If this sounds like you please drop a message below with a way to contact you. Preferably discord. Would love to set up a meeting!
Thank you
EDIT:
Few details we overlooked below!
We're ideally looking for someone that works Eastern Standard Time
We aren't looking to comission. This is a long term position.
Are you passionate about making games? Are you looking to grow, learn, and help create something amazing from the ground up? We’re a startup studio with big dreams, and we’re looking for like-minded individuals to join us in shaping the future of our company and the games we create.
We are open to any role:
- Writers
- Artists
- Programmers
- Marketers
- Business developers
- Streamers/content creators
- Hobbyist
- Testers
- And anything else a game studio needs to thrive
Passion Driven
This is a bootstrap operation. We're running on passion and determination, and while we can’t offer immediate pay, we’re working on a revenue-share model for those who contribute. Volunteers are more than welcome, too—our ultimate goal is to grow into a successful, sustainable studio where everyone benefits. We also do freelance work / offer services to a wide range of industries to get by, but ultimately our own is to focus on making our own games, tell our own stories, and carve out a space for ourselves in the industry.
Whether you’re a seasoned pro or a total beginner, any level of experience and any time commitment are fine. If you’re willing to contribute, we’re willing to collaborate. We’re always looking for help. So don’t be afraid to reach out.
This is an opportunity to:
- Be part of building a studio from the ground up
- Gain experience, grow your skills, and connect with others in the industry
- Work toward creating something big, together
If you’re interested in helping us succeed, I’d love to hear from you. Let’s work together to turn this dream into a reality.
Please leave a way to contact you below. Discord/email preferred
Click on our profile to check out our current projects.
This game is free to play while in development. It says name your price, but $0 can be the price!
The most valuable thing to us right now is your support through play testing, filling out surveys, providing ratings, feedback, and financial obviously. We appreciate all the support we can get!
Our goal is to send out monthly updates and incorporating the feedback we receive as much as possible.
Thank you for checking out Lorrenz Fries!
Hi all!
We just uploaded a new version of the game with some hot fixes. We're still looking for feedback. Would love your support! I'll drop a link below to the game page and survey. Thank you!
Hot Fixes:
• Added more ammo.
• Fixed typos in the audio menu.
• Fixed key changer appearing on top of the screen.
• Fixed item duplication bug.
• Removed auto-equip feature.
• Corrected texture for the final level.
• Addressed freezing issue when interacting (requires more playtesting to confirm).
• Fixed bug where yui would spawn outside the room where you find the knife (edited)
• Fixed a bug where unlocked door state woulden't save
• Fixed the change key window appearing on the control settings
• Fixed bug where yui would spawn outside the room first at the lab section
Survey: https://docs.google.com/forms/d/e/1FAIpQLSfUf50uMFZziPzEzObGROK5S_f0QEyyBlxF5brS...
Game Page (Lorrenz Fries is free (donation is optional)): https://faycrest.itch.io/lorrenz-fries
Hi all,
We just posted our first demo for Lorrenz Fries on itch. It's a bit buggy, but we could use some feedback i.e. bugs, suggestions, general thoughts of the game itself. Would any feedback!
Lorrenz Fries: https://faycrest.itch.io/lorrenz-fries



