maybe I am doing it wrong? (twss)
ericosg
Creator of
Recent community posts
yeah, the first 24h were great, core mechanics, all done. On Thursday I changed the entire core mechanics and was working on bugs till Sunday's submission. I think no audio was a better choice than "more bugs". Sadly, even the 3rd stage is not fun enough. And I had more enemies that didn't make the cut!
Was fun learning GDScript in a week!
I started in C# which is what I use at work and quickly realized I won't be able to make it for web, so I switched to GDScript, easy to pick up!
This is my first game jam, and probably counts as my first video game, other than what I did in Flash when I was a kid, some 25 years ago?
Ran out of time for the audio. I really focused on bugs, and still left some in. I wanted to make 10 stages, but proud I made at least 3!
I hope you enjoy it as much as I did making it!