This is REALLY helpful feedback. It means that I have succeeded in teaching the mechanics - some of them are definetely weird and stem from ancient design paradigms (which I carefully tried to fix, or at least mitigate, so they're a better fit for this century).
Most of my players come from the background, that they grew up in germany, having played the original KALAWAUM game from early 90s, and already knew their way around core mechanics.
Thanks a lot, and super-glad you liked it. <3










Hey, love the concept, but somehow the crippling strike never seems to work. I have all the correct dice available (1,2,3,4,5), also the respective button highlights, but nothing happens when I click on it. This result also somehow seems to softlock the game, also the Wait-Button to the right is now unresponsive. I can just select and deselect dice.
