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A member registered Sep 03, 2018

Recent community posts

Maybe if the game was more like a top down shooter where you build up speed to charge into enemies rather than a SHMUP where the charge is just a bullet that makes you invincible the concept would've worked better. But right now it's pretty simple and easy

A good idea in need of some polishing

The upward movement is too slow for some of these puzzles that involve dodging bullets

I'd love to see a version where there are less dots to bounce around, having to manage all those bouncing around with the controls made it a little less enjoyable than I hoped it to be

Really fun, like the multi-managing 

Really fun

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Just plain fun, with more practice I'd look almost like I know what I'm doing.

It's a good concept, but I can barely tell if I've been hit or if I've hit something, it's just not made very clear what's happening