Really cool game! I got a little hung up when I got to the level where the two aliens came together, but I figured it out that I had to press tab to switch who was expelling the control. Great mechanic!
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I didn't really get why I was moving the blocks and fixing everything. I got the updating bar to full for a while and then didn't know what to do. The game looks nice, I just wish there was a little more to it.
Thanks Meanwhile Games! The windows build and the Mac build are identical, I just was cutting it too close to the deadline to test it on windows so I only submitted the mac build. This is my 2nd game jam ever, next time I'll try to publish to WebGL, that seems to be the easiest for people to play
For sure, I focused too much on the visuals and didn't give enough time to balance the game. I started to implement a skip button for the timer after you have killed all the enemies but couldn't get it working in time for submission.
Thanks again for playing!
Cool game! I had to really think for some of the puzzles, and was proud of myself for beating par on several levels. It reminded me of playing yahoo pool back in the late 90's / early 2000's
I wasn't sure if I was moving or not, and I didn't know what the goal was. I tried running into the white squares but nothing seemed to happen. I wish there was a little more instruction at the beginning to let me know what I was supposed to do.
Cool idea, I felt like a detective, also after doing this game jam i felt hung over as well so I can relate. I found it difficult to piece together some bits of information, but I bet some tweaking of the UI and creating a more visual way to put together pieces of the puzzle would help it a lot.