
Cosa Custode
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A member registered Jun 11, 2023 · View creator page →
Creator of
You cannot defy the spiral, mortal. Every soul must turn in its endless dance.
Survival
Play in browser
Run away from the crazy cult that wants to turn you into... something?
Survival
Play in browser
Sobrevive en la interminable 'Prisión de Tinta', evitando a La Sombra.
Platformer
Play in browser
Recent community posts
itch.io Community » Creativity & Art » Music & Audio · Created a new topic Dynamic Music System for Multiplayer Games (FMOD Implementation)
Hello everyone,
I’d like to share a multiplayer game that we developed as a team in just 10 days. Since it’s a multiplayer experience, it’s best enjoyed by playing with a friend.
In this project, I worked as a Game Audio Designer, handling the entire adaptive audio system using FMOD. The music responds to two main variables: the number of “Goops” the player collects and their health level. Based on these parameters, the soundtrack evolves dynamically, blending orchestral and vocal elements.
The music was produced using Logic Pro and Maschine 2.
In addition, I was responsible for most of the sound design, creating around 60 audio assets, including voice recording with actors, implementation, randomization, and variation to achieve a more organic and immersive experience.
GAME: https://magicdylen.itch.io/goopio
My games: https://cosacustode.itch.io/
Preferably join the Europe server. If anyone is interested in trying the game, feel free to comment here and we can jump into a match together.
For contracts and collaborations: cosacustode.music@gmail.com
Cheers ![]()
End of the World or Start of a New One community · Replied to NOTFARIHZ in The developer is looking for a team
itch.io Community » Game Development » Help Wanted or Offered · Created a new topic 🎮 Game Audio Designer / Composer- (FMOD / Wwise)looking to collaborate on indie projects
Hi everyone,
My name is Cosa Custode. I’m a Game Audio Designer and Composer based in Hamburg, working across interactive music, sound design, and basic audio implementation using FMOD and Wwise.
I’m currently looking to collaborate on indie projects here on Itch.io.
Over the past years I’ve participated in several international Game Jams, working closely with multidisciplinary teams in fast-paced environments. At the InnoGames Game Jam 2026, the project I contributed to received 3rd place in the Sound / Soundtrack category. That experience really sharpened my ability to deliver clear, emotionally driven, and gameplay-focused audio under tight deadlines.
My approach to game audio:
- I treat audio as an active gameplay layer, not just background music.
- I focus on player feedback, rhythm, emotional pacing, and narrative clarity.
- I adapt the sonic identity to each project instead of applying a “one-style-fits-all” solution.
In parallel, I have 7+ years of experience as a music producer and composer for film, trailers, and independent artists. That gives me strong control over structure, dynamics, and impact, which I combine with interactive audio thinking.
I’m open to:
- Game Jam teams
- Small to mid-sized indie projects
- Prototype collaborations
- Revenue share projects
- Short-term audio contributions
If you’re looking for someone who cares deeply about immersion, clarity, and emotional storytelling through sound, I’d love to connect.
Portfolio & Links:
🎬 Showreel (Trailers):
https://www.youtube.com/watch?v=uHDQsdRAjiU
🎮 Itch.io (Game Projects):
https://cosacustode.itch.io/
🎧 Game & Film Music:
https://soundcloud.com/cosa-custode
🌐 Website:
https://cosacustode.com/
📸 Instagram:
https://www.instagram.com/cosa.custode_music/
📧 cosacustode.music@gmail.com
Looking forward to hearing about your project and seeing what we can build together.
— Cosa
Game Audio Designer & Composer 🎵🎮
The Eternal Spiral - BETA jam comments · Replied to asdronin in The Eternal Spiral - BETA jam comments
Sprout Islands : The Revolving Isles jam comments · Posted in Sprout Islands : The Revolving Isles jam comments
itch.io Community » Game Development » Help Wanted or Offered · Replied to Cairo Creative Studios in [Art] Our team needs reinforcements 3D Artist, we are looking for you in a JAM
itch.io Community » Game Development » Help Wanted or Offered · Replied to Cairo Creative Studios in [Art] Our team needs reinforcements 3D Artist, we are looking for you in a JAM
itch.io Community » Game Development » Help Wanted or Offered · Created a new topic [Art] Our team needs reinforcements 3D Artist, we are looking for you in a JAM
itch.io Community » General » Game Jams · Created a new topic our team needs reinforcements 3D Artist, we are looking for you.
itch.io Community » General » General Discussion · Created a new topic our team needs reinforcements 3D Artist, we are looking for you.
itch.io Community » Creativity & Art » 3D Art · Created a new topic our team needs reinforcements 3D Artist, we are looking for you.
Hi, Im Cosa, and the FishFest Jam will be my 5th Jam on this year, that's mean im on fire. Here my Game Music: https://soundcloud.com/cosa-custode and my web https://cosacustode.com/ Tell me the mood, the story, the character, etc and Ill choose the better sound to enjoy our game... rock, hip hop, orchestral, EDM, etc... Don't worry, I can do it.
El juego es divertido y eso es lo importante =) .Para ser musica de catalogo, no esta mal, pero siento discordancias de estilos, a veces es mas electro y luego se vuelve mas medieval sin que haya una transición digamos que organica... pero como digo es algo solo porque es musica de catalogo, igual la selección es funcional. Felicitaciones =)
al principio el bossa-nova fue bastante relajante pero al no ser un loop, era fácilmente identificable cuando terminaba y se repetía, así que tuve que desactivar el sonido para no sentirme ansioso. La idea me parece genial pero el hecho de ser poco grafico y demasiado textual hacia que me desespere, acabe leyendo todos los perfiles, y emparejándolos varias veces, las respuestas eran divertidas, pero sigo pensando que se podia simplificar con mas gráficos y menos texto =)
me quede atrapado en la parte de encontrar los 4 viajeros, sin embargo desde el inicio de la historia me cautivo... felicitaciones al compositor, los loops, son largos, sutiles en variaciones, y hasta donde conte habían como 5 composiciones distintas con duración de al rededor de 90seg o mas por cada uno pero todas obviamente dentro del mismo universo... loco, me gusto, sobretodo la musica.
me encanta lo que pasa si te escondes en el armario hahaha final inesperado, de ahi la musica esta super bien lograda, solo percusión, y los bells con esa escala funciona bastante bien, también la segunda modalidad de tension. La historia buena, en general divertido pero no pude resolver lo del cuadro y la hora... 69 y no funcionaba... no entendí bien que era de hacer, pero logre hacer casi todas las posibilidades de selección anteriores.
The music speed is funny and the sound design, but the composition has nothing to do with the theme of the game, "old western" but the music sounds like a "techno Party in Berlin for Matrix". Anyway the music is good, and the implementation too, just the "genre".... the game is funny, I played 5 times hahaha, congratulations =)








