There's two times of AI your talking about
A) The RVC AI (The one I am assuming you are talking about) is only used in the Speaking sounds, I could remove it and replace it with clips from the show at any time come to think of it.
B) The Character Ai's (Scout, Inverted Apple bloom, Ect) I do not want the game to be scripted, so AI is good for that, all non-scripted FNAF fan games have AI.
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I ended up beating wave 20 then thinking I could resume the run later pressed main menu, I do have a few suggestions if the game is updated, those being:
Resistant enemies: I found it too easy to poison kill enemies without even allowing them to leave stun, possibly giving some enemies resistance from poison or fire.
Fast mode: Simply a fast mode that removes the fancy effects.
Stacking skills: Instead of skills repeating on the list, to keep it clean just add a x(I)
a char that uses 2 yellows: self explanatory.
Its a good game that I enjoyed, and if you see this, thank you for making this game.
Just A Simple Walk Home? jam comments · Replied to lyghtkruz@gmail.com in Just A Simple Walk Home? jam comments
Silent Shadows: I See Them in the Screens jam comments · Replied to lyghtkruz@gmail.com in Silent Shadows: I See Them in the Screens jam comments
Silent Shadows: I See Them in the Screens jam comments · Replied to lyghtkruz@gmail.com in Silent Shadows: I See Them in the Screens jam comments
Silent Shadows: I See Them in the Screens jam comments · Posted in Silent Shadows: I See Them in the Screens jam comments