Hey everyone,
I’m currently leading a small but ambitious indie team working on Devil’s Legacy a story-driven psychological horror built in Unity. The project focuses on atmosphere, symbolism, and emotional storytelling rather than cheap jump scares. It’s a dark, immersive experience that draws inspiration from classics like Silent Hill and Amnesia, while introducing new ideas that push horror in a more psychological and personal direction.
This project is made for those who truly love creating games. For people who see game development not just as work, but as a passion — something they want to grow in and eventually make a living from.
Devil’s Legacy is ambitious, but absolutely achievable. Our main goal right now is to build a strong, polished demo that captures the game’s tone and potential a demo that will help us secure funding or publisher interest, and reward everyone involved for their hard work.
We already have programmers, sound designers, and concept support on board. What we’re looking for now are:
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3D Environment Artists familiar with Unity, comfortable building interiors, props, and atmospheric scenes.
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Artists who can help shape eerie, believable environments from crypt corridors to an old manor filled with unsettling details.
The project operates on a rev-share model, but once the demo is released and gains attention or funding, everyone will receive fair payment for their contributions. Every form of profit or investment will be shared transparently across the team.
If you’re someone who loves horror, enjoys telling stories through visuals, and wants to grow with a project built on creativity and trust — this is your chance to leave a mark.
We’re not a studio with a budget, but we are a team that believes in what we’re building and is ready to put in the time and effort to make it real.
If you’re interested, I’d love to share the demo plan and project materials with you so you can get a clear sense of our vision and atmosphere.
📩 Contact:
Discord — cloudxst