Hey Max!
Just saw your post and your approach and experience caught my attention right away.
I’m currently leading a small indie team working on a psychological horror project called Devil’s Legacy, developed in Unity.
It’s a dark, atmospheric, narrative-driven horror that focuses on sound, tension, and emotional storytelling rather than jumpscares. We already have a solid design document, story plan, and demo layout and we’re now looking for 3D/environment artists or devs experienced with Unity to help shape the world and atmosphere.
The project is currently unpaid during the demo phase, but the plan includes equal revenue share from the demo or full release, secured by a formal agreement before launch.
If you’re interested in joining forces or just want to take a look at what we’re building, I’d be happy to share our materials and talk details.
You can reach me directly on Discord: cloudxst