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Chequered Ink

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A member registered Aug 20, 2015 · View creator page →

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broadly speaking that part about not replicating its function is supposed to stop people from allowing their users to use the fonts for commercial use... for example a merch website letting their customers make logos with the font for selling t-shirts, or maybe a graphic design company like Canva or Adobe allowing use of the fonts directly for their users to make designs with etc. etc.

It was never intended to stop you from doing the things you described, where the content is only visible in the game and not commercialised by the player. So in the cases you said I would say feel free to use it. We need to do a pass on the legal language at some point to clarify this stuff properly.

yes sure email us at support [at] chequered.ink with the details of your request... we are quite busy at the moment but we can assess whether your idea will take much time or not!

Some do, some don't. You can check by searching for the font on fontspace (all of our fonts are there) and set the preview text to show the characters you want like ñ or á etc.

That's strange we've never had that reported before. Can you give us more detail so we can investigate?

  • What do you mean "load in Chrome", are you trying to add them to a web page through a CSS font declaration or do you mean something else?
  • Can you give us the names of some of the fonts that failed this way so we can check the files?

Sorry you're experiencing issues with them, we'll fix it if we can!

These are the 47 pixel art fonts we have in the pack right now:

Sorry we don't have anything like that for this asset pack yet, we'll take note in future though maybe we can add a little tool to do it in an update!

Some of our fonts support more characters than others, you can see which ones support more latin characters by fiddling with the options on our dafont page here: https://www.dafont.com/chequered-ink.d6231?text=%C1%E1%C9%E9%CD%ED%D3%F3%DA%FA&a...

That would be cool but also kind of a lot of work because the source code for a lot of this stuff includes licensed materials we'd have to strip out first!

You're welcome! If you use it in your projects we'd love to see them :)

(1 edit)

We just finished adding the outlined icon variants, enjoy!

Thanks for the suggestion, we'll do that soon. I'll comment again here when we've done it!

We haven't added the font file to the pack yet, but we will at some point in future and we always say our new fonts are covered by the license of the All Fonts Pack.

Ah Card Combiner is fun! I just played it for a little while there, and I'll give it a share too. Thank you so much for dropping a comment here, we love to see the things people make with our assets :)

I'm using Affinity Designer to make them, so I have the editables for that. It does export SVG files - I haven't done that yet but I can do that in the next update!

Sorry I missed replying to this comment, The ones you shouldn't use for commercial use are the ones listed as free on our dafont page (this link should show you  23 fonts in total): https://www.dafont.com/chequered-ink.d6231?l[]=10&l[]=1

except CI Game Dev and Teeny Tiny Pixls are allowed. They're just usually free.

And not all of those fonts are in the pack anyway because we left out some of them on purpose to avoid any issues.... but just in case any of them snuck in those are the ones to watch out for.

Not all at once, however you can download them from our Fontspace profile one by one: Chequered Ink - Designer

We treat the fonts there as covered by the All Fonts Pack license if you have it, even if we haven't gotten around to adding them to the pack yet.

Not long if you know where everything is exactly. Less than 5 minutes when I'm testing it myself, but if you're exploring for the first time it probably takes longer.

Yes! We have a couple of smaller packs - the Cartoon Pack and the EveryPixel font pack, but ALL of the fonts are included in the All Fonts Pack here.

For some of the simpler ones and pixel fonts - Fontstruct, for everything else we use High Logic Font Creator :)

Unfortunately no way to see the instructions again, we'll take that on board! With the mouse if you hold left-click long enough it will mark a square as a pumpkin, but right-click would be good to add too.

Yes - all the sprites are PNG images, so they can be used in any engine that supports PNG.

Hi, we used our own font Provicali which you can find here: Provicali Font - Free Download

Sorry about that! This link works I think, just posting here in case anyone else needs it: https://www.dropbox.com/scl/fo/6y7hlsyisit2rb0bjepzh/AKOfmeyr1gS2wtKC-a34_U0?rlk..

There are a very (very) small handful with other characters like Greek & Cyrillic character sets but most of them have only latin. 

There aren't any with full characters sets that include CJK for example, because there are only two of us and we're not familiar enough with those characters to do them justice.

If you think it is, we'll double check where we got the stock photo and see if we need to change it - because like I said, we're 100% happy to rectify any mistakes, why wouldn't we be?

But are you going to apologise for clearly defaming us when there is a mountain of well-documented evidence that we have made all our fonts ourselves over a long career (longer than the existence of AI?). It doesn't seem like you're going to, I'm just wondering.

We have been in business for 10 years. One of us (Allison) has been making fonts for even longer than that and her earlier catalogue of fonts is included in our total of 1200 fonts. You can see our entire catalogue of fonts on dafont here, sorted by date, with the oldest being from 2011: https://www.dafont.com/chequered-ink.d6231?page=46&sort=date Most of them were made long, long before the existence of LLMs & Generative AI, and none of the ones made since use it either.

You can read this article here from January about how we make our graphics, fonts and games by hand using Aseprite, Affinity Designer, Fontstruct, High Logic Font Creator and GameMaker: What we use to make our games, graphics and fonts - Chequered Ink

We don't use AI in our ads. We use stock images a lot of the time, and we try to make sure they're either explicitly tagged as no-ai or uploaded before 2022-ish before AI image generators were a big thing. If you could point to a concrete example of where we'd made a mistake, we would absolutely 100% rectify it, because we put our values where our mouths are.

As for the assets in this pack. There are a whole bunch of posts on my BlueSky showing how I've spent pretty much all of my working hours at this full time job for the last 11 months crafting them one by one. Take a look, the receipts are all there.

Do your research before you throw around baseless (and defamatory, in legal terms) accusations.

You can sample 400 of the audio files on dropbox here: 400 Sounds Pack - Dropbox

There are no full music tracks in this pack though, only sound effects and short musical stings.

How many items are in the character maker?

  • 3 body types: average, dainty and heavy in 10 colours each.
  • 13 outfits in 5 different colours per body type.
  • 11 hairstyles in 8 different colours per body type.
  • 7 headgears in 5 different colours - only some modified for dainty body type because the rest fit all body types equally.
  • 13 Accessories, some with different colours, some modified to match different body types, some not (as above)

If you don't account for different colours & body types the possible combinations are in the 10s of 1000s, if you do they're in the millions.


And can we easily modify the tool to add original assets?

Not at the moment. All of the character pieces are provided in the pack separated from each other (bodies, clothes, etc.) so you can edit them in another program to make your own characters - but the Character Maker itself has those pieces hard baked into it, so you can't add your own pieces to it. If that's something people would like I'll put it on the to-do list.


Are the characters from the tool designed to fit both the adventure tile set and the RPG one?

Yes they are both 16 x 16 in tile size and the characters are 16 x 16 too. Although, the adventure tile set specifically uses a GBC colour palette because it's sort of inspired by the GB Zelda games. Recolouring the sprites to match it wouldn't be too difficult though!


Get all 10,000+ Chequered Ink Game Assets in a single download, for commercial use in all your projects. Includes thousands of sprites across a variety of genres as well as hundreds of sound effects. 50% off for launch!

💝 Contents

  • 4,708 HD Graphics Assets
  • 4,574 Pixel Art Assets
  • 792 Audio Files
  • 35 Models
  • 1 Font
  • Plus more assets as we release them in future!

🎨 Details

  • Contains all of our freely available Game Assets across a variety of genres including Platformer, Adventure, Puzzle, RPG and Board Games.
  • Contains exclusive extra assets & variations only available in this pack.
  • All assets share a consistent colour palette and style.
  • Commercial use in an unlimited number of projects.
  • 100% human-made, no AI 🚫 
  • New content will be added free to all existing customers as we release new packs.

📝 License

You may use the game assets for ANY and ALL uses including commercial use, with or without giving credit, except that you may not sell or redistribute the unaltered assets as your own game assets.

🎉 Thank You

Your support will help us to continue making game assets, fonts and games in the future. By grabbing this pack, you also get access to exclusive content not found anywhere else on our website. 

10,000 Game Assets by Chequered Ink

They are generally made with a 16 x 16 tile size in mind, with tiles, characters and other sprites conforming to this size.

There are some sprites that are bigger than that, depending on their use cases.

We don't currently have a preview tool or anything for them. You can scroll through our fontspace account to see each font in a big list if that helps: https://www.fontspace.com/chequered-ink

Is there any way you can email us more detail like some kind of video or mock up image of the mechanic you're talking about to make sure we understand it fully? Our email is support@chequered.ink

Some are .ttf some are .otf

There's a sale on right now, in case you're still interested :)

Thanks so much! :)

Thank you :)

There is a slight difference between the two - definitely more than "a pixels difference" (see image below) but we appreciate that this may be problematic in your designs. We'll take the feedback on board and update it in a future version.