I'm glad you got the good ending ;)
Thanks for playing!
You have no idea how happy I was reading your theories /( ; o;)/~~
Thank you so much for sharing them with me! <3
The concept of needing to love and be loved does come from somewhere! There will be an explanation, I just hope it won’t disappoint :D
Also, maybe this one I can tell you: the lake is important because it’s the creature’s home, it’s very precious to it.
I loved it, great work!
My favorite things about the game: the music and sounds (I loved how the radio music changes by the end); the crows!; the mythos and how the fish kept getting bigger as you fished them xD
Thank you so much for your review!
The more you explore and interact with items, the deeper you get into the story; they pull you into the game. It's an interactive fiction game, after all, so I'm always glad when players actually do that xD
And indeed there is something beyond what the game/story shows you >:D
Thanks for playing! <3
Thank you for playing!
There IS a reason behind the creature's need to love and be loved, but I'm afraid it will have to wait for now as I plan on further developing the (back)story, making it into something bigger/something else! Don't want to give spoilers hehe but I'll happily read your theories if you have any!
(And I'm glad it gave you the chills >:D)
“The Thing in The Lake”
Entry for the Fishing Horror Jam.
The death of your uncle does not seem accidental: what does disfigurement have to do with drowning? It does not look like the fish were that hungry for the man's face.
Merge yourself in this spooky adventure that will lead you deep into the lake. After all, there is something down there that wants you to. Explore the park and interact with objects and people. And don't forget your fishing rod!
Play it here: https://chiropteram.itch.io/the-thing-in-the-lake
The game is 100% done and so, this is the last devlog :'-)
I confess I thought the game would be longer, but that's okay. The gameplay is about 15-20 minutes long, and it took me exactly 23 days to complete it (felt longer though!).
In the end, I decided to leave it without a background music. As it's a text-based (horror) adventure, I guess it's better that way...
I'm proud of myself for having completed this project, I put a lot of effort and it really paid off! :-)
Well, I guess that's all!
Hope you like it as much as I do!
Now, I just need to draw a cover and finish editing the game page. I'll launch the game
today or tomorrow, we'll see!
Thank you for those who read this devlog and followed me till now :-D I appreciate it!
Have a nice day, everyone :3
You can find me on Twitter: @chiropteram
It's been a while ;_;
I'm pleased to say that the game is 50% done!
The other half is already planned and I'm confident it won't take much for the whole game to be complete.
Here's a gif for you:
(Still working on the colors).
Gonna finish this project before the due time, I swear >:-)
I'm thinking of creating some kind of color "gradient" for the scenes: as you go deeper into the game, the scenes get darker...
Problem is, I hate choosing colors Dx I usually start making a game with some random color, maybe one that has something to do with the main theme. But I'm getting a bit tired of the one I'm currently using (#80a36a).
Gotta choose a new palette soon! ;_;