Hey there, thank you! I do, but I don’t really use it xD if you want you can find me on Twitter @chiropteram :D
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"The Beast in the Maze" is a psychological horror game based on the Minotaur myth.
A mysterious maze can be found deep in the woods.
You have always wanted to see it.
Once you cross its gate, you can venture inside to discover its secrets and meet its inhabitant, the Beast.
You can play it here: https://chiropteram.itch.io/the-beast-in-the-maze
Hey, there! \( ; v ; )/
I just want to let you guys know that I decided to put "error: Slasher Alert" on hold for a while.
It is a long and ambitious project, and working on a slow and old laptop makes it harder than it has to be. Writer's block doesn't help, either ^^
I can't make promises, but till I get a better computer, I hope to slowly work on other aspects of the game such as the backstory and the art, but on a different pace (e:SA won't be my main focus right now). That means there won't be new devlogs for a while. However, it doesn't mean I won't be creating other games ^^
I hope you understand!
You can still play part 1 of the game if you want (link).
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"Minimal Fear" is a game about mystery and horror in a underground facility where you must find out what happened there in order to escape. Don't forget to keep an eye on whatever is lurking in the darkness. Nice work!
I don't have much to show you, just some art of the cutscene I've been working on:
I wish I updated this devlog more often, but sometimes I don't really have enough time or content to show (most times I simply forget ><).
Hopefully it's enough, though ^^
Thank you so much for the feedback!
It was my first time participating in a Scream Zone jam and I really wanted to add the optional theme, so having the character being unsafe because of their boss was how I managed to integrate it in the game.
I had a great time working on this project. Time was a bit tricky but I like how things turned out :D
I hope you look forward to part 2! There will be more interaction (with the villain as well), more apps to explore and definitely more lore!
Thanks again for your words and for hosting this jam!
Hey, guys! Just wanted you to know that I already started working on part 2’s art 👀
EDIT (Sunday): Today I finished some of the maps for part 2!
And with that, I'd like to say that part 2 will mostly be about playing a mini game while you try to keep an eye on Danny :)
To be honest, the main goal of this project was to make a game in a game, and in my opinion the best part about it is that it will be connected to the main story!
I don't know the exact date of part 2's release but I can promise you that it will come out before Autumn (at least I hope so!).
PS: Not that anyone asked but I think the title will make more sense after you play part 2 ^^
These last days I worked on the email inbox (a lot of eventing to do, but I think it's all in place now). Also, I finally came up with a decent plot hehe (thanks, sis!)
I didn't write as many devlog entries as I'd hoped, but that's okay because there's still lots to do! "error: Slasher Alert" is not over yet ;-)
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I'm really happy with everything so far. I know it may not be perfect and there might be some bugs (hopefully not too many), but I'm confident part 1 is over and I can finally send the game to the jam.
I confess this was a challenge for me. In my head, 10 days of jam seemed ideal to finish the first part of my project. In reality, it turned out to be a bit harder because I had to redo some of the art as I was not completely confident about it in the beginning, and once I almost lost the whole thing because I forgot to back it up... I like to plan and replan, and procrastinate, so of course it seemed too little time xD
But I'm glad I took the jam as an opportunity to finally finish something. I haven't worked on anything this big since February and I'm proud of myself.
As for part 2, I don't know when it'll come out as I still need to start working on it, but I can promise you that most of the planning is already done (the 1st draft, if you will). I can't wait to show you all the rest of the game!
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I hope whoever is reading this has enjoyed the progress so far and will stick with me to see what part 2 has in store!
PS: the complete version will have some (more) easter eggs as I want the game to be in the same universe as my other game.
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More devlogs to come!
I'm still working on the game summary and the story background, but the main idea is ready.
I think the images folder is done ^^ (EDIT: done creating the events for this part, too!)
You'll get to explore five pictures on your computer.
I'm almost done with the e-mail inbox, too, I just need to correct the text there.
Also, it's no longer going to be a laptop (last minute change I guess, but I'm so much happier with this new one):
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More devlogs to come!
( Twitter: @chiropteram )
About the game:
You are a photographer and your boss doesn't care if the park isn't safe anymore.
You've got a job to do, pictures to take.
You don't notice anything out of the ordinary until you get home and take a look at the photos. Something followed you from the park and it wants to play a game with you.
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I started working on my game for the Scream Lite (Scream Zone) jam.
I had an idea based on a strange dream I had (so it wasn't that difficult to come up with a title), and needed a jam as an excuse to keep myself motivated to go till the end with this project.
I confess the optional theme "profit" was a bit tricky, I wasn't expecting it at all...
I didn't really know what kind of game could be born from this theme (well, one game that came to my mind was Outlast), but I guess I'll manage to integrate it to the game in the end...
It's a game inside a game. You get to explore a desktop and its apps.
I've worked mostly on the art aspect so far.
(I might change them later.)
I'm using RPG maker MV as the game engine, and MS paint for the art.
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You have no idea how happy I was reading your theories /( ; o;)/~~
Thank you so much for sharing them with me! <3
The concept of needing to love and be loved does come from somewhere! There will be an explanation, I just hope it won’t disappoint :D
Also, maybe this one I can tell you: the lake is important because it’s the creature’s home, it’s very precious to it.
I loved it, great work!
My favorite things about the game: the music and sounds (I loved how the radio music changes by the end); the crows!; the mythos and how the fish kept getting bigger as you fished them xD
Thank you so much for your review!
The more you explore and interact with items, the deeper you get into the story; they pull you into the game. It's an interactive fiction game, after all, so I'm always glad when players actually do that xD
And indeed there is something beyond what the game/story shows you >:D
Thanks for playing! <3
Thank you for playing!
There IS a reason behind the creature's need to love and be loved, but I'm afraid it will have to wait for now as I plan on further developing the (back)story, making it into something bigger/something else! Don't want to give spoilers hehe but I'll happily read your theories if you have any!
(And I'm glad it gave you the chills >:D)