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cbgamedev

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A member registered 284 days ago · View creator page →

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Recent community posts

Cool cheers!

Your graphics card, processor and amount of ram would be useful!

Cheers

Hey sorry to hear that,

I'm working on an optimisation patch at the moment. Could you give me some info about your computer setup, it would help me optimise for the next patch!

Cheers

James

Ahh that's great thanks for your help leafo! Yeah I was using windows notepad to view the keys.

In case anyone else has the same issue; to get the keys in a nice format, open up excel then File -> Open and set the little drop down to be "All files", so you can see the generated .txt file with all the keys in. Then follow the on screen prompts about formatting. Default settings on these worked for me. Then there you have it nice and easy to read on separate lines!

Hey there,

I'm using "Create Bulk Key Group" to generate a large number of keys 1,000+ for a promotion someone is running. The file that I get with the key data is a .txt file that has all the keys as one long string. Is there anyway to easily split this into the separate keys so it is more manageable?

Thanks for any help!

James

Hey AryanR, Put out a new patch that has resolution fixes in it, should hopefully sort you out! Let me know if you still have any problems! Cheers

Hey samitcc3,

Just released a new patch wich has a cooked a 32-bit version, hopefully that should work for you!

Hey kurib big thanks for the feedback! Just released a patch which should fix a bunch of the issues that you saw. One of the biggest was that I changed the way that I was calculating the days passed. Originally I was doing it off tick, now its done off a looping timed function which I think fixed a bunch of things! Thanks for playing!

Haha, "its a game developers nightmare" you made me laugh. You need to buy items on the left! I'm impressed that you managed to 72% without buying anything!

Hey man, Thanks for playing, enjoyed your playthrough! If you are into development stuff you might like the postmortem that I wrote: http://www.cbgamedev.com/?p=311 I used Unreal 4 to make the game!

Yo dommy,

It all gets packaged up during the cooking process but here are links to the songs I bought for it, you could have a listen there!:

The chill song: https://audiojungle.net/item/ambient/10679107

The Dubstep song: https://audiojungle.net/item/dubstep/15833425

The rock song: https://audiojungle.net/item/hard-rock/16934441

Cheers!

Hey,

I released a little game I made: https://cbgamedev.itch.io/indie-dev-story (Playthroughs last around 8 min)

A singleplayer 'clicker' game which tries to mimic the frantic feeling of being an indie developer; make your game while trying to stay healthy, social and earning enough money to pay the bills!

Its free to download,

Hope you enjoy!

Also I wrote a postmortem about making it if you enjoy reading about game development processes

Gamasutra link: http://www.gamasutra.com/blogs/JamesR/20161212/287...

Or my website if you want bigger images/gifs: http://www.cbgamedev.com/?p=311

Cheers,

James

It's on itch.io now for free: https://cbgamedev.itch.io/indie-dev-story

Let me know what you think :D

(Edited 1 time)

I wasn't quite sure where to post this, so feel free to move it if it's in the wrong place!


I wrote a postmortem about my process of making a little game called 'Indie Dev Story' using Unreal Engine 4. I thought it could be interesting to others and useful for myself to reflect on the process of making the game.

Gamasutra link: http://www.gamasutra.com/blogs/JamesR/20161212/287...

Or my website if you want bigger images/gifs: http://www.cbgamedev.com/?p=311

Cheers

James