Hey all, I'm excited to announce:
I just released a new tool that can help you find potential bugs and optimisation opportunities in your Unreal Engine 5 levels!
Manually checking every actor in your Unreal Engine 5 level for optimisation issues and bugs is time-consuming, like searching for needles in a haystack.
Level Optimise helps you quickly and effortlessly find those needles in the haystack, via 93 targeted searches covering both performance and bug detection:
47 Searches For Optimisation Opportunities
46 Searches For Potential Bugs
Here are a few examples of issues which the tool can help you quickly identify:
- Lights with no Max Draw Distance set
- Lights with Cast Shadows Enabled
- Static meshes missing LODs or Nanite
- Skeletal meshes with no LODs
- Audio with volume overrides set
… and there are many more!