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Level Optimise Tool Launched (Unreal Engine 5 Tool)

A topic by cbgamedev created 55 days ago Views: 54
Viewing posts 1 to 1

Hey all, I'm excited to announce:

I just released a new tool that can help you find potential bugs and optimisation opportunities in your Unreal Engine 5 levels!


Manually checking every actor in your Unreal Engine 5 level for optimisation issues and bugs is time-consuming, like searching for needles in a haystack.

Level Optimise helps you quickly and effortlessly find those needles in the haystack, via 93 targeted searches covering both performance and bug detection:

47 Searches For Optimisation Opportunities

46 Searches For Potential Bugs

Here are a few examples of issues which the tool can help you quickly identify:

  • Lights with no Max Draw Distance set
  • Lights with Cast Shadows Enabled
  • Static meshes missing LODs or Nanite
  • Skeletal meshes with no LODs
  • Audio with volume overrides set
    … and there are many more!


Here is a link to the itch page if you are ready to dig into optimising your game!