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Broken Time Machine Games

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A member registered Jul 27, 2017 · View creator page →

Creator of

Recent community posts

Thanks! There's still a lot to do until publishing.

Hi!

I successfully submitted my game to the CoronaDefold Jam: Wizards of the Academy. I've been planning this game for about a year and made it in about 1.5 months. But there's still a lot to do!

Here's a small introduction from my itch.io page:

The world is in danger! There are hordes of goblins, skeletons, trolls and whatnots on the roads everywhere! The Academy finally decided to stop this: it's time to wipe out the evil for good.

The wizards (you) are learning new spells as they roam the world. After spending decades on the Academy, they can finally show what they are capable of.

This is an action-packed memory game. You have to remember dozens of spells and recall the right one in a flash.

Let me know your thoughts about the game!

Thanks! It needs a lot of tweaking I agree.

Thanks Dener! I know, it can be too hard sometimes, I'll still have to tweak it.

I uploaded a windows version, just in case. I will delete it after the voting. It's the same as the android version, no updates there.

And by the way I replied to your kind comments from my phone, and haven't noticed there's a Reply button... Sorry about that!

I uploaded a windows version, just in case. I will delete it after the voting. It's the same as the android version, no updates there.

If you're testing your game on a device with average capabilities and it's smooth, then you'll be fine, yes. :)

Corona is the only engine I currently use. I tried a few other engines before, but since I consider myself a beginner game developer I stick to simple games. You know, the K.I.S.S. rule. Defold looks promising, but I found Corona first, and it was perfect for a simple game like WOTA. You can iterate really fast on ideas in Corona, and it's easy to learn. At first I was missing a graphical editor like Defold or Unity has, but it wasn't really a problem for this project.

Don't worry about these old devices, it's the device's fault, not your game :) From what I experienced, the physics engine is the cause of the problems, because at the end of the level it became smooth.

The full version will be a fun game, I'm sure! And this is a nice early beta :)

Nice game, it has a really good retro vibe. I had some issues with the flying enemies reaching almost above the top of the screen. And the small jet pack enemies are a bit too tough. But I like the idea and feeling of this game. The graphics are simple but works well.

This is a good game. It seems there's a lot of work put into this. The grouping of heroes wasn't clear for me either. An other little thing to consider: the attack of the enemies is too fast for me, I couldn't see, which enemy attacked which character. I guess the graphics is still temp for the jam, but it's a bit mixed.

Apart from these things, this seems to be a fun game!

I tried the game, but unfortunately I have an old and lame tablet, which couldn't handle it well (Prestigio Multipad 7.0). But apart from that, the game looks good. Maybe if there would be some story line, or some misterious animals on the planet, it would be even more interesting. Something to make the world alive. But this is just an idea, a very still planet works well too.

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Thanks! Glad you like it!    

Hey Santi! I can't see Heavy vertical in the submission list. Don't forget to submit it before the deadline!          

Good luck! Keep up!          

Thanks! I can understand your problem after playing the guitar for 6 years. The best thing to do is finding the balance between doing spells fast and precisely. And I would start with precision, just like with the guitar :)          

Thanks!          

Thanks, but it wasn't anything special. I already tried to figure out the basic mechanics in other engines before starting in Corona. And I found a very basic endless runner template for my project.
So I made the game for the jam, but haven't started it from zero. I also had clear plans for the game.          

Billstranger! Your assumption is correct, I'm a dude. Thanks! You can check out if it also sounds good.             

Thanks Rob!         

looks interesting :)

Thanks! Glad you like it! :)

Hi!

I successfully submitted my game: Wizards of the Academy. I've been planning this game for about a year and made it in about 1.5 months. It's a great feeling finishing a game for this jam, so thanks everyone!

Good luck for those of you who are still working hard finishing your game. Almost two weeks is a lot of time, so keep up the good work!

Here's a small introduction from my itch.io page:

The world is in danger! There are hordes of goblins, skeletons, trolls and whatnots on the roads everywhere! The Academy finally decided to stop this: it's time to wipe out the evil for good.

The wizards (you) are learning new spells as they roam the world. After spending decades on the Academy, they can finally show what they are capable of.

This is an action-packed memory game. You have to remember dozens of spells and recall the right one in a flash.


Let me know your thoughts about the game!