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Hey I just wanted to let you know that I used your Goblin for my game Caiden's Quest. https://brainjar.itch.io/caidens-quest
It was an excellent fit and the style was just what I was looking for. Thank you so much for making this little guy available. I only wish I could have done more with him as all the animations are quite good.
Thank you! It's much appreciated. There was a lot of blood, sweat and tears put into this game. There has definitely been some discussion about putting Caiden's Quest on Steam, but there is no plan to as of yet. We are big fans of Itch and what they have built. We hope you understand.
Help Caiden unravel the mystery at Bumblestich. Why are the dead rising from their graves? You'll need to use magic--and your wits-- to defeat the powerful minions of darkness and save the humble villagers.
Caiden's Quest features hand-crafted levels and intense, skill-based gameplay. You'll need to discover all the hidden secrets in order to find Caiden's true power. Use Bubble magic to create a pathway across lava, or blast your enemies with the potent Radiant spell.
- Over 100 handmade levels featuring puzzles, platforming, and secrets to discover.
- Find new powers and magic spells in the maze-like tomb of the lich king. Caiden can learn powerful holy magic and gain acrobatic abilities.
- Caiden's Quest is not for the faint of heart. Brutal boss fights will challenge even the most seasoned players.
- Multiple endings!
- An original, and eclectic soundtrack.
Controlling Caiden is easy. He can jump, shoot, swim, and climb. Learn new magic to unleash his hidden talents!
If you're a total beginner to game dev I would recommend trying Unity because it has more resources available. It's pretty easy to find scripts and examples of the sort of things you'll need for a horror game in the Unity Engine.
Okay I've gone through and checked the eye doors and everything seems to be working. I'm not sure what happened, but I did put in some extra checks and I hope that solves it.
Thanks again for the feedback.
really cool experience. I kept looking for meaning in everything and wondering how considered each element of the work was. It was definitely an engrossing vision. It reminded me in some ways of the giver, because of your use of grey and red. good job!
Yes! Thanks you for the feedback. What we've talked about is basically doing a sequel, so pretty much what you suggested with a new look and new gameplay mechanics, a new story. The style is closer to something like Final Fight. We're in contact with an illustrator and there has been some conceptual stuff drawn up, but its still in the early stages as I am trying to wrap up another project.
Hey thanks for playing the game! That's a great video you made. I appreciate what you had to say about the controls. I should have added some various controller layouts for the player to choose from.