Amazing concept, solid platform design, great job overall!
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Good use of both theme and limitation, it was a little buggy I noticed if I hit enter enough after unplugging and then hitting the switch it would sometimes move me to the next level regardless.
Thanks for the feedback, I appreciate you giving it an honest try despite not being a fan of the genre. The map is procedurally built as you go so you can't actually go in the wrong direction the game will just move the objectives in the direction you're going.
However this isn't ever really explained in the games and the tutorial was pretty rushed, user experience is not my strong suit but I am gradually getting less bad at it!
Thanks for the well-worded and detailed feedback! It's much appreciated. I'll keep these notes in mind, one thing I really struggled with was making the dragging work right for the rocket I was making it with touch controls in mind and many of the initial things I tried didn't work but I think the tap the green button and tap the hexagon could work well so thank you for the suggestion.
I'm generally a mechanics first and everything else after kind of guy. So I left all the dialogue, story, tutorial up until the last 2 hours of the Jam. Could definitely use an improvement I agree with ya. If you really like the sprites feel free to shout out to Jao who made them and maybe make something even better with them! https://jaofazjogos.itch.io/framestilespack
I was a little aggravated when if I was in the middle of the screen if a baked good spawned on the far right there was no way I could reach it. Might need a little more telegraphing.
Aesthetically the game was very cute.
Cute puzzle, It could be worth while to look into UI scaling or screen scaling in general the text was pretty difficult to read.
I liked the green swirly part that changed up the puzzle a little it helped keep your loaf puzzle fresh.
I liked this, the learning curve was ridiculously steep. I went two rounds not even know what was happening then every round after that I won.
I would like to see the AI do a few things like also having limited ammo maybe we race for the fuel? things to shoot each other before fighting.
I would also like to see him dodge my bullets some times.
Really nice entry!
Thanks for the feedback! I took note of that and updated the transition screen to some degree. If I ever expand on this I think items would be great and being able to choose who gets the random upgrades.