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BorealisGames

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A member registered Aug 29, 2020 · View creator page →

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Considering how short this game is, the devs have put a lot of work and care into the amount of artwork in it - there are some effective moving scenes, and the art itself is really nice.  It was an interesting and enjoyable short story that suggests that the devs could really make something amazing if they tackled a larger project.

I really enjoyed this sweet little game!  It demonstrated a really thoughtful insight into people's lives, and I got to be a cute li'l plant!  Very endearing, and lovely artwork.

Thank you so much for the kind words! It really means a lot! 💜

I just left a rating and review, but this was an adorable little adventure!  Perfect length for this light-hearted, casual, one-sitting style of VN, funny without being too overblown, sweet and kawaii, and just overall great!  I'd like to see more by you!

Thank you so much for buying the game!  I'm really touched that you're enjoying it! I'd love to hear your thoughts when you've finished  <3

Hey everyone!

I'm solo dev Borealis, and my visual novel, Venus: Improbable Dream, just released today!  It's an emotional exploration of mental health and disability, portrayed in a realistic and relatable way.  It aims to spread the positive message that there is always hope!  In its story, two young musicians join forces to overcome their problems and find happiness - through the power of music!  If you like realistic stories, emotional adventures and music, then this game's for you!  With around 35 hours of gameplay, and 4 possible endings, you can choose your own journey!

Itchio Page:

https://borealisgames.itch.io/venus-improbable-dream-free-demo

Thanks so much!  <3

Thanks for taking part!

I think in this version of events, Haruka and Kakeru are on two completely different pages about what their relationship is  😅

I love the retro style of this!

It's going to be paid, but I'm working to make sure that it's a good price, so not expensive!  Thank you!

I actually need to update that word count - that was an old count that's been sincerely exceeded since then!  Thank you for bringing this to my attention!  35 hours of gameplay is the more accurate statistic.


Venus: Improbable Dream is a story rich, choice-based visual novel, centred around music, friendship, romance and mental health.  Its aim is to portray mental health struggles realistically, and take the player on a transformative, emotional journey to show that it's always possible to improve and have amazing experiences in life, even if you don't believe it at first.  It's also a fun and touching adventure that explores how powerful music can be, and features real life pieces by celebrated composers!

Premise:

Akane Kakeru is not your average 17 year old.  Thanks to a disfigurement he gained at birth, he spends his days struggling with social anxiety and wishing to be invisible.  Everything changes for him when he's placed into the after school music club, in an attempt to coax him out of his shell.  It's here that he meets Fujiwara Haruka, a disabled girl with a shy disposition, and a gift for music.  As the two of them begin to connect, Kakeru remembers what it's like to yearn for friends, to be confident in himself, and most importantly, to have a dream. Will he be able to truly face his inner fears once and for all, and achieve something he never thought possible? That’s up to you!

Venus: Improbable Dream is set to release in late February 2021.  The game page features a free demo that offers roughly 5 hours of gameplay!

Game page:

https://borealisgames.itch.io/venus-improbable-dream-free-demo

No worries, and that's great!  Can't wait to see more of the game!

I've been following you on Twitter for a while, and just played the demo!  Overall, I enjoyed it.  Getting the slight issues out of the way - going to the menu to change settings in the middle of the game causes you to get locked out of your playthrough and booted to the main menu, so you lose your progress unless you save before you go to settings.  Also, I'd really like an auto function for the text when playing, as quite a few VN players I know don't like to have to constantly click to advance text, including myself.  Lastly, just a visual glitch, but when you load a save, the screen will show a cloud background and the last text you saw in the game will start to play over it, then it disappears, the real scene will load, and the same text starts again.

However, the overall design, music and story are nice, and I like the added point and click elements a lot!  I'm looking forward to seeing how things progress with this game  <3

Aww thank you! 

I just played the Aquadine demo and I'm impressed!  The visuals are gorgeous, the music lovely, and the premise is intriguing.  Can't wait until its full release next year!

Hey there!  I played Palinurus on Steam last night and I have to say, I enjoyed it!  I left a review there recommending it.  Space is a love of mine, and the premise of this story was great, as was its pacing and emotional ending.  I wish you luck with all your future endeavours!

It is made with Ren'Py, but I know nothing about the Android side of it.  However, it's definitely something I'll look into before release!

Hey gamers!

I'm Borealis, English solo game dev and musician, and I'm here to share with you my upcoming visual novel, which is aiming for a February 2021 release!


"Venus: Improbable Dream" is a single player, story-driven, choice based visual novel in the slice of life/romance genre.  With Japanese anime art style and an expansive soundtrack, it's a slow-burning, emotional story that tells the tale of two people coming together and reaching for their dreams, through the power of music.  Player decisions along the way will affect the outcome of the game, and with four possible endings and lots of route-exclusive dialogue and scenes to find, the game has a lot of replayability.  Its aim is to portray the struggles of mental health in vivid detail, and take the player on a transformative journey towards a more positive future, giving hope and encouragement to those with mental health issues!

Premise:  Akane Kakeru is not your average 17 year old.  Thanks to a disfigurement he gained at birth, he spends his days struggling with social anxiety and wishing to be invisible.  Everything changes for him when he's placed into the after-school music club, in an attempt to coax him out of his shell.  It's here that he meets Fujiwara Haruka, a disabled girl with a shy disposition, and a gift for music.  As the two of them begin to connect, Kakeru starts to remember what it's like to yearn for friends, to be confident in himself, and most importantly, to have a dream.  Whether he's able to truly face his inner fears once and for all, and achieve something he never thought possible, is up to the player!

The game's Itch.io page is below, where you can find a free demo that's approximately 5 hours long:

https://borealisgames.itch.io/venus-improbable-dream-free-demo

"Venus: Improbable Dream" is a single player, story-driven, choice based visual novel in the slice of life/romance genre.  With Japanese anime art style and an expansive soundtrack, it's a slow-burning, emotional story that tells the tale of two people coming together and reaching for their dreams, through the power of music.  Player decisions along the way will affect the outcome of the game, and with four possible endings and lots of route-exclusive dialogue and scenes to find, the game has a lot of replayability.  With a February 2021 release date, its aim is to portray the struggles of mental health in vivid detail, and take the player on a transformative journey towards a more positive future, giving hope and encouragement to those with mental health issues!

Premise:  Akane Kakeru is not your average 17 year old.  Thanks to a disfigurement he gained at birth, he spends his days struggling with social anxiety and wishing to be invisible.  Everything changes for him when he's placed into the after-school music club, in an attempt to coax him out of his shell.  It's here that he meets Fujiwara Haruka, a disabled girl with a shy disposition, and a gift for music.  As the two of them begin to connect, Kakeru starts to remember what it's like to yearn for friends, to be confident in himself, and most importantly, to have a dream.  Whether he's able to truly face his inner fears once and for all, and achieve something he never thought possible, is up to the player!

The game's Itch.io page is below, where you can find a free demo that's approximately 5 hours long:

https://borealisgames.itch.io/venus-improbable-dream-free-demo

No problem!

I'm afraid it's only going to be available for PC, Mac and possibly Linux.  It's not intended to be a mobile game and would require different software, as the software I've used to create this game isn't fully compatible with android technology.

The demo is roughly 5 hours long, but the full game is around 40 hours long, so the demo isn't really much in comparison to the full game.  Besides, I wanted to include the first choice in the demo for some interactivity.

Hi there!  Thanks so much for trying out the demo!  It's still a work in progress, so it's continually being improved until its release in a few months!

I just played the demo and really enjoyed it!  I love how customizable everything is, and the whole experience is great because it adds a lot more on top of the standard visual novel experience, thanks to the different age periods and how things can progress.  I'm really interested to see where it goes, and will be playing the full version for sure!

I love it!  💜

No problem!  I think it's one of the best games I've tried here on Itchio.  I hope my upcoming game ends up being as good!

This was a fun short game with nice artwork, cool music and an interesting message!

I just played the demo and it was pretty good!  There was a couple of spelling errors, and sometimes I felt as though the music and scenes changed to abruptly, but they're small things, and other than that, it has a polished feel and I'm interested in what the full game will hold!

This was a cute little demo that suggests that the final game will be pretty funny!  Good job!

I really enjoyed this demo!  It has a great energy and style about it, and I think the time period and language has been honoured quite well.  I'm really looking forward to the full release!

I really enjoyed the demo for this game!  The art is really nice and appealing, the story is fun and the conversation is pretty natural too.  Can't wait to see the full release!

This was a short but thought-provoking experience, and definitely worth your time!  An interesting story that doesn't outstay its welcome, and not a stale moment.  The art style is also really nice, and the music compliments it well.  Overall, an effective story!

This game is quirky in a good way!  Fun world and character design, and a playtime that's short enough to keep the plot interesting.  Could have even expanded and included more.