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Daniel Bonfim

A member registered Sep 19, 2014 · View creator page →

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Cool! i really liked, awesome idea!

looks good!!

(1 edit)

Hey everyone, sorry about the late to write this DevLog, we had with a lot work so far, working in the game development and working to live, so our time is small.

Our Team:

Me (Programming);

Luca (Audio Developer);

Márcio (GameDesigner)

Victor (Artist);

Mauro (Artist);

Lucas (Interface and others);

Raphael (Programming);

The game is being developed in Unity Engine, and we dont have much to show so far, we worked a lot in make the card rules, mechanic and learn about online matching with unity. So now we go build everything that we plan about the game mechanics and card rules in these last week. So i tell yous the basic about what we have so far.


The game takes place in a time of ninjas and samurai, where the samurai are "dog men" and the ninjas are the "cat men", our cards will be built from this basic definition. The two sides had objectives, those of the samurai Were to protect the empire and that of cats was a rebellion against this empire.

About match, the objective is take down the enemy terrain. Every player has a three terrains, and these terrains give them resources to use the cards.


Above is the basic mechanic, the red stars is the terrains thats need been defended and the green guys are the followers, the cards, the criatures thats will defend the terrain in your respective slot, look well the table is divided in thre parts, for each one of them have one terrain and an space to put your card to defend the terrain, then the criature(card) only can attack others in the same field slot, the terrains only can be attacked if dont have follower(cards) to defend them.

**Follower, Criature and Card is the same thing... sdlsdks



So guys, this is for a some ideia about our project..

wow, i like this system with rotation, good work on it !

wow, i like this system with rotation, good work on it !

(2 edits)

well, we have few time, so...

I get this model from internet:

Internet 3D Model - Generic Low Poly

And make an princess of him, is fast, but, we can get an model from internet and change him to our use ?


I made these changes in the internet model.

Now, we need make texture, and animete, and we can go to gameplay test!!

(1 edit)

Hey guys, we still making the game plan about a good maze to game, so far we have, mechanic for camera, for move, for the aim (look at target), minotaur moves on the maze and those 3D models:


This is our Player character, like a spartan, or some warrior.


And The minotaur, with animal fur texture.

So, now we need an princess, some environment and make the animations, maybe in 3 days i finished the princess and animations while Jay works on the maze and gameplay.

its looks so good, i want play. haha


we did made the third person camera and the player and minotaur moves:


we had a lot problems with the camera, but, we made one thats looks good work so far.


I use line cast and raycast to check the walls, the red and blue lines check if have wall and move the camera to hit point of the line (closer if the player) and the green line check if have wall behind camera, to make sure that can move back;


So, about minotaur model we have this so far:

(3 edits)

Thanks! o/

I'm done minotaur model !

Go to texture and animation.

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I look for a team!

1. Introduction: I'm brazillian and i live in São Paulo, I graduated in digital game programming technician and currently attending school in supeior digital games. I have a basic about english, i write here with the google translator help, but, i need make part of an team. I will strive to communicate well with the team

2. Skills: I like make a 3D characters (Modeling, animation and texture), and i know how programing the characters, with the jump, and run, i know too about cameras, follow cameras, angles e look to rotation, i know about the flow of an game, level design and game design. I know a litle about art. I strong in Unity3D.

3. Programs/Languages I can very well use the following tools: Unity3D and Construct, 3DMax and Blender (Modeling, animation, i can try in texture), Photoshop and Illustrator (or gimp and inkscape). I have strong programming skills (CSharp (C#) and Java, i can try in Javascript or other).

4. Portfolio: my games (but, only some games), i have more, call me in e-mail if you like of The Legend Of Ravic, i have some models about 3D characters and mechanics for games.

5. Contact: / Whattsapp: 55 11 987557502

6. Other: I really wanted to be part of a team to create a game , can be of great help !