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(+1)

Hey!

we did made the third person camera and the player and minotaur moves:

Prototype


we had a lot problems with the camera, but, we made one thats looks good work so far.

Prototipe

I use line cast and raycast to check the walls, the red and blue lines check if have wall and move the camera to hit point of the line (closer if the player) and the green line check if have wall behind camera, to make sure that can move back;

CameraWorks



So, about minotaur model we have this so far: