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berkeerem

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A member registered Oct 21, 2020 · View creator page →

Creator of

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Thank you very much. Great review. I read no horror games and then I thought, why don't I go for the exact opposite? (:

Thank you so much!

Thank you very much (:

Loved the persistence, thanks for the great review. Try undressing in Level 6 before interacting with the second bully (; In Level 1, the last tutorial stone is about this.

Thank you very much (: The difficulty curve rises quickly since there are 7 levels. If everyone likes the game I want to make many more levels with better flow.

Thank you so much for playing (:

Thank you very much, I'm so happy with the comments (:

Thanks for the cool game (:
Would you also like to spare a few minutes to check out my game?
https://berkeerem.itch.io/freakyard

Sure I did (:
Would you also like to spare a few minutes to check out my game?
https://berkeerem.itch.io/freakyard

Good concept with the top-down approach. Took me some time to figure it out but had fun. Good job.
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Great concept. I also appreciated that you had a 4K resolution option and it looked good (: A tiny bright area on otherwise dark screen was a bit disorienting for me to look at for a long time. 
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

I enjoyed your game. Skeleton + zombie can be very challenging if you don't look at the skeleton too. A 3rd enemy might create great challenge design opportunities. Good job.
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Nice retro concept. I recalled home alone. Walking speed and level width may be better. When the width is great it takes a lot of time to reach an end and backtrack. You can also add something interactable to the ends so backtracking would be more fun. Good game!
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Nice game. Played it for some time. Stuck at 30/31 because I couldn't figure out how to reach the top right one :( Nice gameplay and sounds. Good job.
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Great game. Finished it withing getting the sense of repetition. Lightsaber is very cool. I think it should be banned from the jams since it makes the game so much fun :D Good job!
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Great puzzles. Getting so hard even through medium levels (:
Would you spare a few minutes to check out my game as well? It's also a puzzle game.
https://berkeerem.itch.io/freakyard

Nice concept. Lots of details done in a very short time. Bravo (:
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Great concept. I liked the fonts and the game design. UI is clear on what to avoid and what is attackable. Good game.
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Thank you very much. The assets I used were very well crafted and that gave me so much motivation for extra 3D stuff (:

Thank you very much (:

I mean the top left text. That's also true. I tried a bunch and in the end went with a cute font instead (:

Very nice idea. The texts were very small for me @4K. I figured it out. Good and hard game (:
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Great idea. I liked the randomization for replay. I couldn't get space key working but other than that, very fun game (: 
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Whoa it's really challenging to collect 600 candy in 3 hours :D High stakes and good game.
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Costume mechanic is fun (: I liked the way you interpreted the theme.
Would you spare a few minutes to check out my game as well? It also features a costume mechanic.
https://berkeerem.itch.io/freakyard

Great idea and fun voices :D Reminded me of the original mortal kombat guy appearing from the sides.
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Quite simple and fun. I held out about 4 minutes :D Gets incredibly hard after 3 or so. Maybe a health bar on enemies might be good. This way, the player can understand which ones are the hardest and have some strategy. Ghosting was a nice touch (:
Would you spare a few minutes to check out my game as well? It also offers a ghosting feature as of Lebel 5.
https://berkeerem.itch.io/freakyard

Nice gameplay (: I was able to go through 2 bosses but lack of new lives was really hard.
Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Good idea. I also appreciated as you were the first to post your game to the submissions channel (: Would you spare a few minutes to check out my game as well?
https://berkeerem.itch.io/freakyard

Great idea and cool kill graphics (: I love when people realize you are not a pumpkin, start screaming and running. Could you also check out my game? (:

https://berkeerem.itch.io/freakyard

PUMPKILL :D Great game idea. Loved the alienesque touches. Played it for some time.

Looks very nice (: I got used to sensitive mouse but the groovy font was a bit hard for me to read. Good game.

That's actually a very good idea. I can work on this. While distracted, their circles will shrink!

Thank you very much for the comment.

Are you referring to the throwing mechanic? I also want to do some improvements on that. Mainly the item's trajectory should intersect the sight area of an enemy. But I am aware that UI needs to be clearer since I found out a lot of the players are throwing items at the edge of the circle but still inside it, rather than passing the circle and targeting somewhere outside (:

If you have any other comments I would love to hear them. I really want to make this game solid and enjoyable.

Yes I will now look into that. It's free now so I think that's fair use but if I get to publish the game commercially, I also think it needs some tuning. Another game from the jam cleverly modelled a restaurant called "Up Way" (: Loved it

Beautiful story game. I also love when there is nothing else but water around me.

Thank you very much.

I've been playing around with a survival game idea but I never fully designed or developed a game before this one (: I do amateur development for web and I used to do 3D part-time but never a game. So this 1 week was a great experience for me as well.

Thank you very much for the great review. You played all the way through to the last mechanic, which is the ghost lantern (: After that, the levels are puzzles of increasing difficulty. Thanks for playing. 

I want players to throw things not directly inside the red circles but throw them "through", but to an area outside the circle. This way, the kids will go much further, leaving you a lot of space. But I guess I haven't found the perfect solution yet. I'll keep working on that.

I also learned something very valuable by watching it. Never tested how the game played with the audio off. I'll definetely try that from now on too.

Thank you very much, we enjoyed a lot recording those (:

Immediately after I read not to touch the pumpkin, I did (: Nice game. I like how the platform disappears once you jump too high, adding to tension. Good game.