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apicici

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A member registered Dec 15, 2019 · View creator page →

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There are some options for the 3rd part of the letter that only appear once Ines learns more details about the content of the letter. If the number of options is still the same as the first time you tried then there’s something you still have to discover.

That’s because Ines does not know the right answer yet. You’ll have to investigate to find out about that detail.

What kind of issues?

Thanks! We’re currently working on an collection of all the games with voice acting and lots of improvements, so you may want to hold off a bit (we’re planning to release early next year).

If you’re stuck with something you can call uncle Lee for hints!

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Of course! One thing to keep in mind, though: we’re working on a collection of all five games with voices and assorted improvements ( https://store.steampowered.com/app/3777930/Uncle_Lees_Cookbook_Five_Recipes_for_Disaster ). If you’re going to go through all the games again you may want to wait for this to come out.

Spoiler

Did you noticed anything different in the room when the eel uses the electric power?

Ines wants me to tell you that you would soon have regrets.

Spoiler

fnHoj was able to figure what the ghosts say before you use the translator on them.

Thanks! We’re happy you enjoyed it :)

Spoiler

There’s a way to loop stand and walk on the ceiling in the area by the coin. The eel can help with this.

It’s difficult to say. The game is built with LÖVE and the adventure game engine is all written in Lua. The biggest hit in this case comes from going from LuaJIT to regular Lua.

Spoiler

You have to go through the air vent (and find a way to open it). The “key” is not far from the vent.

Were you able to visit any other room other then the starting one? If not there’s somewhere else you should go to.

Spoiler

Maybe uncle Lee is telling you the password. He does have a weird sense of humour, after all.

Finally! I was starting to think no one would ever notice XD

There should be a subfolder in ~/.local/share/Relatively Painless Games

Thanks! We’re very proud of this one :)

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No problem, thank you for not giving up on the game!

Spoiler

To talk to the eel you need to become younger. You can do this by reaching the kitchen (use the photo of the three lees in the kitchen on the picture on the 4th page of the book), get the drawing from the fridge, use the drawing on the author picture in the book).

Spoiler

The first step is changing room. You can use one of the photos that are on the desk to modify one of the pictures inside the book, changing reality.

Once you get to the other room you’ll find another object that can be used inside the book to get the ability to talk to the eel.

Thanks for the feedback! We’re glad you liked the game :)

Spoiler If you are at the beginning of the game, your first objective is figuring out how to communicate with the eel. Experiment with the book and the objects available to you to make changes to reality.
Spoiler

That’s what it’s needed for. I’m assuming you know what the catalyst is, otherwise there’s other information you are missing about what needs to be done to fix reality.

Such a great game! I really liked the writing (especially the meta-commentary about characters in adventure games). Looking forward to the rest of the story!

Very cute! Too bad you only had time for a demo, looking forward to the full version :)

Have you attempted making the catalyst?

Thanks for the offer! We’ve been thinking about what to do with the other games in terms of translations (and possibly update them to bring in features from the latest game). We’ll keep you in mind if we decide to add Polish versions.

And yes, all the games are set up for translations (if nothing else because we always have to translate them in Italian ourselves).

We’re glad you enjoyed it!

Spoiler

Do you already know what must be done to fix reality?

Oh no! Could you let me know which browser and operating system you tried it with?

Spoiler

Pain: what if the pain is caused by a tooth, rather than being a toothache?

Deceit: you have all the objects you need. You only need to add something to the projection on the wall to make it look like the painting behind the bush.

Spoiler

For pain: you’re on the right track trying not to aim for his teeth, but you were also on the right track trying to hit the tooth that hurts. Let me know if you need a more specific hint.

For deceit: did you talk to the hologram about it?

I’m glad you found it helpful, and doubly glad that it’s going to be used in a point and click adventure :D

Spoiler

Have you already figured out how to hit the human’s face?

Thanks! What was it about the controls that you found confusing?

Thanks! Have you already played all four games in the series?

We're happy you are enjoying the game! We are very proud of it :)

Thank you for the localization offer. At the moment the game is not set up for Cyrillic (neither of the fonts used support it), so further localizations in non-latin scripts are going to have to wait. We'll keep you in mind if/when the time comes, though!

Thanks!

I already released the three most important parts of the engine (pathfinding, multitasking, dialogues):

Everything else is either gluing things together or having to do with inputs and GUIs.

I originally intended to release the whole thing, but it accumulated too much cruft and I don't have time to polish it and write a decent documentation for it. What I will likely do when I have a bit of time is releasing the engine source as is, so people can use it as a starting point.

That's needed in another room later. Have you been able to reach the ceiling above (or below) the eel?