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Andre L

27
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7
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A member registered Aug 16, 2021 · View creator page →

Creator of

Recent community posts

This game was like. Kachow.

Whoops.

This is a very cool game, and a very novel concept. I will say that I didn't play it for very long, because it seemed quite confusing. Especially for someone with zero experience in any market trading. I think the ui could have been done a little bit better, because it was moving the camera whenever you would try and interact with it.

Very fun take on pool, and I quite liked how the dice theme came into it. I didn't encounter any issues, and it was very nice to see a two-player game in here. 

Very neat puzzle game. There were a lot of games in this jam that attempted the same idea. I really liked this one with the sound effects and large amounts of polish.  

It seems that we had pretty similar ideas, except your one is clearly a lot more polished than mine. I really liked the random bullets and the cool effects they would create, and the guns felt very nice to use. I did get stuck on the terrain quite a bit, and I did experience a few performance hits, but I think that's just cause I was playing on my browser.

This game was really awesome. I really like the idea of creating the enemies, and the map with the roll of a dice. Definitely one of the more creative wave shooters I played this jam. I didn't encounter any issues with the game. It was just really fun!

I really enjoyed this game. I really liked the ideas, and the visuals. However I will have to agree with some of the other comments, in that you could've allowed the player to have a bit more control, rather than combat encounters just playing out as pressing a button.

Off the bat, a really creative main menu. This game is pretty similar to others I've played, but this was very polished and a very good experience overall. Plus I didn't see any where you move the actual level, and I thought that was a very neat concept. I also like the way you combatted perspective, by allowing the player visualize where they were with the spacebar.

Great puzzle game! I really loved the look of it. I will say, that I have seen quite a lot of games in this jam that did pretty much the same concept, but I really liked the way yours felt. 

A very neat concept. I absolutely loved this. It felt really polished, and I encountered zero issues whatsoever.  The GIANT, CARTOONY, CHICKENS gave me a good chuckle.

A very nice and simplistic game. The idea was great, and I didn't really encounter any problems.

Very good game, I enjoyed it quite a bit.

This was very well made. I really like the art style and the cute little dice character. It was very clear on my objective, and is overall pretty polished. I will say though, when I first picked up one of those collectables, the noise frightened me; also I died and I spawned outside of the map and had to restart.

I was rotating the ground plane and not much was happening. I'm not entirely sure this game is working as intended, but I guess I can sort of see what you were going for.

Very nice game. The background art was very well done, and the music fit the game pretty well. The only problems I encountered have already been mentioned, but the menu buttons aren't labelled and I also got hit by the car and had to restart the game.

Bazinga.

Thanks for playing! Also, yeah, I got some screenshots in now.

Bazinga.

Very polished and very straightforward game. I really enjoyed this one. The music really fits the gameplay, and I totally agree, those clouds do look pretty neat.

This is a great game! It was kind of challenging and took me a bit to figure out what I was actually doing.

I had a minor issue, and that was that the game didn't run that well for me, and I'd say I have a pretty decent computer, but I did get a warning about it beforehand.

This is a really cool, and difficult game. Clearly quite a bit of thought has been put into it; and it was really cool seeing new mechanics being introduced.

This is a really cool idea; and it became quite hard to stay on the platform.
Was quite clear what I had to do, even when I didn't read any of the text.

Was kind of hard to tell what the dice were doing. Especially when one of the faces had a heart on it, I assumed that it was going to help me in some way.

You just gotta press r to reload.

Such a great idea, and executed so well!
The implementation of the dicer time really allows you understand what's going on, and the boosts feel so juicy.

Amazing work.

Lol, yeah.

Amazing.