Play Game
Ser Nigel's roll of the dice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3256 | 2.584 | 3.222 |
Overall | #4161 | 2.197 | 2.741 |
Creativity | #4440 | 2.138 | 2.667 |
Enjoyment | #4587 | 1.871 | 2.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dice Rolling
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really liked the creepy black-and-white aesthetic of this game, though the combat encounters could definitely have been more interesting.
I really enjoyed this game. I really liked the ideas, and the visuals. However I will have to agree with some of the other comments, in that you could've allowed the player to have a bit more control, rather than combat encounters just playing out as pressing a button.
Visuals are good, but combat comes down purely to luck; it would be better if the die-rolling was connected to another gameplay elements the player has control of (e.g., let the player choose their action and make the die roll change how effective it is or give some other secondary effect).
It was unique but was a bit easy, liked the almost horror atmosphere.
But why am I attacking in floats?
Congrats on finishing the jam!
The game looks really nice, but I am confused about its mechanics. How does rolling the die affect the action the player does ? And is there anything else to do besides rolling the dice ?