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A jam submission

Dice and FuriousView game page

Unfinished test of an idea of rotating level
Submitted by KirIma — 21 hours, 42 minutes before the deadline
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Dice and Furious's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#59231.1111.571
Creativity#59511.2121.714
Overall#60401.0771.524
Presentation#60900.9091.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The idea was to roll dices in a dice tower

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted(+1)

I was rotating the ground plane and not much was happening. I'm not entirely sure this game is working as intended, but I guess I can sort of see what you were going for.

Developer

Yes, we didn't manage to pull of the dice physics due to spending too little time on programming, when the team was available, but hoping to work on that in the future.

Submitted(+1)

didnt work for me - could control the red plane but it didnt do anything

Developer

It worked as intented, since we didn't manage to do anything working aside from the rotating plane and some further plans, due to spending much more time on the team interactions, rather than programming.

Hopefully we will work on it in the future, but that's yet to be set in stone.

Submitted(+1)

Cool I guess.