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sigman

80
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1
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4
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7
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A member registered Sep 03, 2024 · View creator page →

Creator of

Recent community posts

We're quick like that

Thanks for playing! Unfortunately we exported the project with the "remove unused file" option in MV for optimization which I assume removed used files. Yay MV!

This is great! Using the terminal for gameplay purposes would be a really cool mechanic in any game, but in an rpg maker game is much more impressive. Other than that good visuals, UI and sound design. Really cool!

I'm completely stunned! What a game, the art is great, the level design is well made and the ambiance is amazing. I can't believe this was made in a month! This is a game I would pay for. A few tiny flaws if any, getting from a point A to B is a little slow, especially when the map is so big, not being able to sprint is good for the immersion in the beginning but in the long term becomes tedious. Another thing would be that there isn't a battle background in the executioner's fight. The beginning intro when you lauch the game is also a little too dark, I couldn't tell that I could move and that the game started. But what's 3 flaws to a 100 top notch features, I mean it, what an amazing game!

Good polish and game feel. Really cool!

Really cool

He's talking about the thumbnail of your plugin, you can see the actor's face portrait in the hud at the bottom of the screen. I'd like to know the plugin aswell if you have it. 

Hello Simon, you've made impressive work. Would you like to be part of our team? My discord is sigman or sigman135 if you're interested to talk. 

Hello Nick, you seem like you can be a great help to our team. If you're interested in talking about working together, you can add me on discord. My name is sigman or sigman135.

Hello Julian, I sent you a friend request. Let me know if you want to talk about working together.

Hi TainaS, I sent you a friend request if you want to discuss working together.

Hello Grant, my discord is sigman135 or sigman. I'm a game designer / programmer. Add me if you want to talk about working together.

Hello lawrence, do you have a discord? Mine is sigman135 or sigman. Add me if you want to talk about working together.

Hello, i'm a game designer / programmer with some experience in rpg maker MV. I'd like to join a team for this jam. I can also do art. Let me know if you're interested, my discord should be: sigman135 or allo77#7164. You can also email me at sigman135@gmail.com

W plug

Got it. He or she has good colors and shape, nose is too red though. I rate it a solid 8/10.

Sure, sigman135@gmail.com

Hello, you can add me on discord, my username is allo77. It might be allo777. Thanks for your vote.

Thanks!

Not bad. One thing that could be better would be the controls. having "Q" as a key is pretty awkward since your hands are pretty far away on the keyboard clicking on "Z" and "X" and the directional keys. A better choice for example, would have been to make "C" as another key instead of "Q". Other than that the game doesn't have much issues. Good job.

Funnest one of the jam! I really liked it, and it's really well made. Good job!

I love it! Really cool concept and good execution. It's pretty hard too. I'd love to see more!

Cool game! I really like the idea of choosing where to respawn, it has a lot of potential. Congrats!

Hello, am I the only one who can't vote on the submissions?

Fun game with cool puzzles. I'd love to see what you would have done with more time to add graphics and other polish. Well done!

Best game of the jam. Cool gameplay, insane polish, a quality game all throughout. Congrats!

Thank you!

Thank you for playing! My idea with the concept was that each time your piece gets killed, the controls change with the new piece. Thanks for making the jam!

I love it. The mechanics are fun and works well. The gameplay loop is cool and everything is consistent. This already great game has amazing potential. Keep it up!

Pretty good for your first game.(I read your comment). The enemy AI is impressive and his second phase could be great if the hitboxes were smaller. You could also make the player projectile hitboxes a bit bigger as the game is already pretty zoomed out making it hard to aim correctly. Some instructions on how to play the game and how the controls work would also help a lot. Other than that cool art and I like that the level loads fast. nice job!

The graphics and the sound design are amazing! Same with the controls, they feel great and the gameplay loop is fun. though it is true there is some bugs with the hook getting stuck or not being able to catch anything. Loved it eitherway, awesome game!

Thanks for playing!

Phenomenal graphics and polish. the cooking is intuitive and fun. the movement is great. this is the best coffee making game i've played yet in this jam by a long shot. Well done!

I was already thinking the game was great and then a WHOLE BOSS BATTLE? On top of an already fun metroidvania with awesome graphics and sound design, im really impressed. Though the boss is really unnecessarily long, and some spikes and ladder need a little polish on their hitbox but who cares. Amazing game!

Pretty fun! good sound design and game feel. good job!

cool game! mechanics are fun, simple and well implemented. I liked it!

unironically the most immersed i've been yet playing these games. Had fun all throughout. Amazing game!

Best game I played yet. The art and animations are awesome and the coffee upgrades are fun. Great job in such a short time too!

shadows, light and art is expertly well done. The physics and the game feel are also really nice. I did have trouble understanding the goal of the game and the tutorial went a little too fast, i'd rather have it end when the player clicks rather than have it end by itself. I also didn't like the lack of audio and visual indicator for when im getting hit, it's just a detail though. Still, one of the best game of this jam, and the prettiest I played so far. Congrats!