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sigman

128
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5
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7
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20
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A member registered Sep 03, 2024 · View creator page →

Creator of

Recent community posts

Thanks for reading it! tbh I use my logs as my gdd to know what to do in the middle of development😅

Maybe I'm wrong about your engine but that's a lot of impressive work if nesmaker is as rudimentary as I think. Your systems makes sense and your project has a good base, keep going my friend!

I think I see what ur trying to do with the shield enemies, they try to block you right? It's pretty cool, it makes them feel alive, usually an enemy with a shield just walks around like any other, yours are kinda genius the more I think about it. Other than that I like the mc, he or she looks cool, I also like the sort of red area for magic(?) to aim with. Logs are clear too, continue the good work!

Already told you on discord but ur game has huge potential, you just need to keep going and you'll release it! Other than that your logs are clean, see you next month!

Amazing game! I ragequit at consonants. Some issues: dark mode is a little too dark, but it's just my taste. My bitwarden extension tried to fill the txt bar. Other than that, really good game, I know the jam is about logs and progress but pure game wise, you got the best so far imo.

Your logs are clean and ur systems sound cool. could we get more screenshots?

Get some logs out I want to know more! It all looks really good, the cats look really good and I like the colors of the world. the climbing is nostalgic and I presume you can dig to help you navigate the terrain so it's innovative as well. I hope it gets released!

Ok the game feels and looks amazing...but. after 5 minutes I was still the last one in the leaderboard so 0/10 game. (Also if the leaderboard is actually real players and you have actual server stuff made for the game it's even more cool. 8/10)

My friend why are your version number so long😭 more seriously I really like your logs, putting down your goals is op. I like the main menu's bg and the fishing bg. This game could have a great vibe, keep it up!

That lava is aggresive bro💀 it was really fun tho because of that, it also looks pretty good and so does the char selection screen. Good job!

Yeah I can see it, thanks

I like the map with the big tree. I like how you got a lot of mechanics done this month, keep up!

Big jam boss! Even if there wasnt much progress you need to continue the game boss! I liked how the menu works with "autocomplete" if that makes sense; like, I type "p" and the rest of the menu disappear and I can only see play, that was cool. In game, you could add arrow icons for the hjkl so that people who dont know vim know what to do. You're jam is helping us so continue your game too!

I really liked ship building and driving. I had trouble putting the laser on, it was only being put in the air and when I arrived to mine I couldnt do it and I gave up. Also when pressing tab to fast travel I missed the stations a lot and had trouble turning around right to go to them.  Other than that, you have a rock solid base for a great game, driving and building, again, are really fun. You're logs are consistent, dont give up I want to see this game finished!

36 LOGS!? I have 4😭. It's a good approach to add a new thing to your game every few days. The game looks cool too, I'd like to see the drawings get incorporated in. There a thing called parallax mapping, I'm using it rn in my godot game but it's really an rpgmkr thing, but even then, I think the maps look good because it fits the concept of the game, I think it's like some sort of backrooms / liminal space thing(?), and the default rpgmkr map works with that aesthetic. Maybe you could do a mix of both? The scrolling dialogue also scratched my brain right and it's giving me ideas for other games. I look forward to see more progress! 

Really cool! It felt weird to be ragebaited by myself at every level though. 10/10!

plus belle page de jam que j'ai jamais vu. par contre vous avez oubliez d'afficher les contraintes.

This looks great but I have no idea what to do😭. Maybe you can add a tutorial or guide the player for the first level.

Thank you for playing!

What can I say, we have good taste. Thanks for playing!

Really good game! It could be a good base for a bigger project! As others have mentioned, buying and selling in bulk in one click could be a good feature to add

Not bad! Though, you can drag the dog outside the box and avoid dealing with the poop, you can also bulldoze your way through the poop and still win. I think there are great lessons to take from this actually...

I don't know where they all come from... Thank you for playing!

I will! Thank you for your feedback!

haha thank you for playing!

Thanks for playing!

I'm still looking for a team. You can add me in discord: sigman135 🙂

Hello, I'm a dev looking for a team! I have experience with mostly Godot but also some Renpy. Please add me on discord if you want to work together! My discord: sigman135

Thank you!

Thank you!

That is correct, I had about  2-3 laser swords

Thanks!

It very well could be that I clicked on those

Thank you!

Awesome game! Unfortunetly, I couldn't reach greg. I approached the game with trial and error and gave up at the "where did you meet greg" question. I tried all of them so I assume you have to not get to that point to progress by taking a different route. Other than my gameplay, I didn't see any flaws, I thought the art was amazing, the sound design was pretty good and the storytelling was great! Great game even though I think I only scratched the surface.

Thanks!

I was gonna glaze you like crazy but I got embarassed so my review will be a little chiller. This game is phenomenal! It's like all those games they make video essays about that you never play, except this time I played it and it's so good! The sound design pulls you in and tenses you when the monster spawns. The graphics are amazing for the vibe of the game and the gameplay loop is solid, I also haven't found any bugs. Everything just rolls perfectly with each other! Best game of the jam! Make a full game with your skills please!

Has potential. I did get jumpscared at the alarm sound and then the greg diving on me. Some flaws would be that the objects don't enter the boxes and can't fit anyway. You also have to alt tab from the game to close it unless you die. The objects are also ambigious and you don't know where to put them if you dont't consult the game's page. For example I still can't tell what the yellow things are. Other than that the ambiance and the spooky parts of the game are pretty good!

Great game! The art is really good, I like the particles when you die and the big bars you have to dodge. The projectiles themselves move really smoothly which is great. Greg moving around jumpscared me the first time. One flaw would be that borders would have been great, sometimes Greg, being who he is, goes off screen to snipe me, without letting me see the projectiles before hand. The view port is also pretty small, I think if it was a little bigger you might not even need borders. Overall great work, I enjoyed it!