I'm completely stunned! What a game, the art is great, the level design is well made and the ambiance is amazing. I can't believe this was made in a month! This is a game I would pay for. A few tiny flaws if any, getting from a point A to B is a little slow, especially when the map is so big, not being able to sprint is good for the immersion in the beginning but in the long term becomes tedious. Another thing would be that there isn't a battle background in the executioner's fight. The beginning intro when you lauch the game is also a little too dark, I couldn't tell that I could move and that the game started. But what's 3 flaws to a 100 top notch features, I mean it, what an amazing game!
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Thanks for the feedback! I'm glad you enjoyed it :D It was a very busy month, let me tell you XD The slowness is definitely an issue - I dunno how i'd solve it, because I turned off dash for a reason (immersion) but I dunno what circumstance would be appropriate for giving it back again - it doesn't help that the dialogue for getting the Opportunist to open the barricade for you is not very well sign posted, slowing things down even further! I am sad the battlebacks never made it is, but even the three battlers I managed to get ready were drawn in the last hours of the Jam - time ran out very suddenly! Lesions to learn for next time ^^