That’s crazy, you really had me thinking it was official functionality. Thanks for the gist.
Allen Dawodu
Creator of
Recent community posts
This is your first game jam game?! Not bad, not bad at all.
For things to improve:
- In the main menu scene, there’s a line of text that I couldn’t read due to the white text on the white horizon. Thanks for the large text size and legibility though.
- Distance grab was hard to use for some reason, I had to be very precise. Are you line tracing instead of cone tracing?
- I would’ve loved if I had to run around camp, maybe even chop down trees, to get the wood. Having everything lined up was too easy.
Nonetheless, great job. Can’t wait to see what’s next for you!
P.S. I hope you can check out my game too!
Trust falling in real life is scary enough, add a couple dozen feet and who knew falling backwards in VR was so scary! I did find the “Next Camper” transitions awkward since you’re often spawned in a different location from where you pressed the button. Despite that, the sound design and visuals are really good. Also, thanks for the sprint option.
P.S. I hope you can check out my game too!
This game has atmosphere! I especially love the writings on the wall, though there was red text near the dumpster I couldn’t read due to lack of contrast. The handpuppet locomotion is fun to use, I want to see more games use it. I actually enjoyed turning the alley into even more of a mess than constructing shelter (don’t worry, I still gave my raccoon a home). Overall, a short and fun experience.
P.S. I hope you can check out my game too!






