*eating the boot raw*
DeuxZeroNeuf
Creator of
Recent community posts
This is really well made! The atmosphere is great, the voice acting for the log was really cool, it really adds to the polish of your game.
Unfortunately I did encounter several annoying bugs ><. I get 2 black screens (that would change color as I move the camera) while I bumped randomly on a bench and a chair, which force me to restart. And I was stuck at the "find oxygen goal" even when I did manage to get my blue bar full, and then I couldn't equip the wrench to break the padlock :'(
Really cool concept, the music fit the vibe quite nicely too ! I also got stuck, in the 4th room I beleved, i tried to pass by the door on the floor, struggle to pass trough it, i did manage by messing with the physic but then i was stuck on the ceiling, walking on my head i guess, unable to reach the next door that was on the wall :O
(Funny enough, i did mess around with the idea of the upside down with my game too :D)
I like that big brush you used for your visuals ! The sound was pretty nice too ! Whatever I chosse, i guess it was, indeed not for the eye xD.
I wish the box text at the beginning was a different color, with maybe a slightly smaller typo, it kind of hides a big part of the screen. And during the mini game, i wasn't sure what i was supposed to take, but i think i figured it out during my second game !
Oh thank you ! I'm pleasantly surprised that it has resonated with a lot of you, 'cause it's the first time i build a story and an universe the way i did for this game, it felt very organic, which is unusual for me, i tend to be a control freak that feel the need to make everything super coherent ! Also yeah, I like playing with high contrast visuals, you can communicate concepts and ideas more easily !






