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DeuxZeroNeuf

72
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16
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61
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A member registered Jun 16, 2018 · View creator page →

Creator of

Recent community posts

*eating the boot raw*

Pretty good for a first bitsy game !  ;)

Really funny but I want fish sticks now ! :O

Really nice ! You made me discover new hacks for bitsy :D

I really like the tiles design and the UI for the fishing mini game ! :D

Thank you <3

TY yeah I have to be creative with colors and composition because of bitsy limitations ! :D

TY, This is my favourite thing to do, evoke a whole universe with very little, I like to left player imagine the rest in their head, with their own interpretation :D

TY, I was thinking about making other endings, but I like to keep things short and concise! :)

TY yeah I didn't expected at first to be that inspired by the theme :D

Thank you <3

This was really funny ! I really liked how you used the simplicity of the graphics to accentuate the absurdity of the story, they complement each other really well !

Loved it, such a cool story telling and interesting reflexion on the theme of the jam ! The music is really great too !

PS : how did you switch the music ? Did you use the Museum hack ?

Thank you! You know, i wasn't really thinking about the earth reclaiming the mech per say, but i really like the idea, and if you don't mind, I might take it to implement on a expanded version of the game x)

Thank you ! I made it in a day, i wasn't sure how it would come out !

Thank you ! I really want to work on a project with mechs, with a weird medieval fantastical twist to it, and so I took the opportunity to try to make it fit the theme of the jam! ;)

What a clever way  to use bitsy ! It makes me want to learn and experiment this technique IRL x)

Oh I loved it, beautiful music and graphics, it almost made me cry  T_T

Yeah I really dive into the wierdness for this one xD

Not a puzzle expert, I could have made them maybe just a tad bit easier ?

I liked it, the music is definitely something, it's stuck in my head now ! xD

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I like what you did graphically, but as many have pointed out, there's not much to do, but I'm intrigued ! I wanna see more !

Thank you, I came up with the puzzle element really late in the development, so it's way shorter than I intended, but I'm gonna keep working on it to make it longer  ! :)

I really like it too ! Amazing intro, I love how claustrophobic the station is, and great ending, with the tension building up as you go upstair, the music going insane and the anticipation of what you're about  to see through your small window ! I did experience some slutters as well.

Oh no, you're right, i forgot to put the audio in my last update ! Let me fix that  xD

For the  last puzzle, there's a hint  when you're outside of the lighthouse, but if you miss it, you can't go back. !  So yeah, i'm pretty sure everyone did the same x)

This is really well made! The atmosphere is great, the voice acting for the log was really cool, it really adds to the  polish of your game.

Unfortunately  I did encounter several annoying bugs  ><.  I get 2 black screens (that would change color as I move the  camera) while I bumped randomly on a bench and  a chair, which force me to restart. And I  was stuck at the "find oxygen goal" even when I did manage to get  my blue  bar  full, and then I couldn't equip the wrench to break the padlock :'(

It's gonna be a secondary theme for the next edition xD

Really addictive, i didn't get it at first because the progression seems really slow, but it really kicks in after 6/7 runs, it's hard to stop ! xD

What a great concept for the theme of this JAM too, great job !

No notes ! That was amazing  ! What a cool spin on the cosmic horror genre !

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Really cool concept, the music fit the vibe quite nicely too ! I also got stuck, in the 4th room I beleved, i  tried to  pass by  the door on the floor, struggle to pass trough it, i  did manage by messing with the physic but then i was stuck on the  ceiling, walking on my head i guess, unable to reach the next door that was on the wall :O

(Funny enough, i did mess around with the idea of the upside down with my game too :D)

I liked the tension that is building up and the background music, i wish there's more to do than entering code, but it overall looks really polish :)

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I am in AWE with what you've created. I can't believe you succeed to do it in that time constraign. THIS is the kind of story and world I want to create too, I feel so inspired right now :D !

I like that big brush you used for your visuals ! The  sound was  pretty nice too ! Whatever I chosse, i guess it was, indeed not for the eye xD.

I wish the box text at the beginning was a different color, with maybe a slightly smaller typo, it kind of hides a big part of the screen. And during the mini game, i wasn't sure what i was supposed to take, but i think i figured it out during my second game !

Beautiful pixel art! Love the world you create and Korotan's animation ! I want more !

(For some reason it reminds me of Earthbound / Mother 3, but  i guess it just me)

I wish he was just a tad bit quicker on land, and I would say, some hitboxes were a bit generous but that's all :)

Such a cool atmosphere, very strange and mysterious, the writing and music sold it to me. I wish  there was just a tiny bit more interaction, maybe one or two choices on how the mission should progress !

Oh I loved it ! The sound design is so weird and cool, it build up perfectly with how  unnerving the story progress. Really nice mixing of 2D and 3D graphics too !

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Love the concept, it's pretty neat. Playing the violin was quite difficult for me though, it would be nice to add in the UI the touch I need to press above the note :)

The pixel art is beautiful ! I'm not gonna lie, I couldn't summon anything.  English isn't my first language, I had a hard time reading the crossed-out texts :'(

I'm so bad at it, it's concerning xD I like how creative you get with the different paths and how various the platform elements were !

Oh thank you ! I'm pleasantly surprised that it has resonated with a lot of you, 'cause it's the first time i build a story and an universe the way i did for this game, it felt very organic, which is unusual for me, i tend to be a control freak that feel the need to make everything super coherent ! Also yeah, I like playing with high contrast visuals, you can communicate concepts and ideas more easily !

Thank you ! Bitsy 3D  is really cool, Im still quite a newbie at it, but this JAM really push me to experiment with it . I'm glad that I made you want to try it out ;)