I have to admit, I left this one for last because the instructions gave me test anxiety but once I got going it was a lot of fun. Well done !
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Rise of the Pawn's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics & Animation | #1 | 4.000 | 4.000 |
Music & Sound | #1 | 3.929 | 3.929 |
X Factor | #2 | 3.714 | 3.714 |
Overall | #2 | 3.726 | 3.726 |
Technical | #2 | 3.786 | 3.786 |
Fun & Design | #4 | 3.571 | 3.571 |
Theme & Focus | #6 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
How did your team implement the focus (and optionally, the theme)?
Gameplay occurs in an area that is taller than it is wide, and has vertical scrolling traversal.
The game involves various binary choices such as choosing 1 of 2 chess pieces to move, and choosing only 1 of 2 items to claim at the shop at the end of the rounds. The game also combines 2 traditional games (Chess and Poker) into one.
Team Size
Will you continue work on the game after the jam?
Which diversifiers did you use, if any? (optional)
Which parts of the game were NOT made by your team? (Including AI generated)
Sound effects
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