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DUI Simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #4 | 3.200 | 3.200 |
X Factor | #4 | 3.000 | 3.000 |
Fun & Design | #5 | 3.467 | 3.467 |
Overall | #5 | 3.211 | 3.211 |
Theme & Focus | #7 | 3.333 | 3.333 |
Technical | #8 | 3.000 | 3.000 |
Graphics & Animation | #8 | 3.267 | 3.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Not in-game but on the game page
How did your team implement the focus (and optionally, the theme)?
The game operates in a vertical playing area and scrolls in order to implement the focus, and the theme is implemented because there are two lanes on the road that you can be on with the car.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
Which diversifiers did you use, if any? (optional)
Infinity
Which parts of the game were NOT made by your team? (Including AI generated)
The font and the click sound effect
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Comments
Great work! I love the swerve animation on the car, super cute. I really enjoyed it.
A rare case of someone complimenting my graphics lol. I’m glad you enjoyed the game!
Fun game, It seems that the upgrades have a limit on them (can only go up to level 5), would be cool to see how fun the game would be to play if you took the limit off and let the player go crazy in the game with certain upgrades if they wished.
Yeah I mention the item cap in the tutorial. There are two main reason I added the cap, one to avoid infinite scaling (so the player couldn’t go on forever and get bored) and two because it broke the game a little lol.
Pretty Fun.. Makes me wanna drink and drive..
I’m not involved…
That was fun. I could see this being adapted into a mobile game :)
I’m glad you liked it!
artwork was really cool, i like the concept
Thanks!
Great game! I loved the pixel art and I also love the progression of the game, buying buffs that both help and hurt gave a really good variety. A few critiques: The instructions on how to play say to press A or A to move (should be A or D?) and the upgrade screen needs more contrast between the submit button and the other text (either a background, like a button, or a different color text.) Still super fun and I enjoyed playing!
I’m glad you liked it! Your complaints seem to be relatively minor, so I’ll take that as a success! I’ll make sure to play your game as well when I get a chance.
game itself is a bit unoriginal but still it's fun and funny.
I'm glad you had fun. As far as the originality, I'd argue that the item system makes for a neat twist on the format. Anyway, thanks for playing! I'll make sure to check out your game as well when I have time.
it is a twist but when you'll check other games you'll see multiple teams used this roguelite character progression system, I admit I tested everything in one batch so ofc it feels redundant.
Max slow down made me go backwards lol
Why would you want to go that slow lmao... Anyway I hoped you liked the game other than that. I'll make sure to check out your game as well when I get a chance.
If you want the best leaderboard time with the least chance of death, you basically ignore shrooms and sober up asap
Very fun game, thanks for making it!
Yeah, that's definitely the best strategy. I'm glad you enjoyed playing!
I was laughing out loud as I played this, good job.
Im glad you liked it!