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A jam submission

KILL 'EM ALLView game page

FRANTIC SCORE-CHASING RAMPAGE
Submitted by SAW MANKLER (@SAWMANKLER) — 13 hours, 52 minutes before the deadline
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KILL 'EM ALL's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#544.5004.500
Overall#1783.6613.661
Gameplay#2283.2763.276
Originality#4013.2073.207

Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
This is my first time participating in a jam and it's probably my "juiciest" and VFX-y game yet. Paired with the retro 8bit sprites I think it helps to make every attack more satisfying - which you'll be doing a lot of in this game.

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Comments

Viewing comments 48 to 41 of 48 · Next page · Last page
Submitted(+1)

Simplistic but satisfying gameplay
The execution is impressive and the game is really polished

Just managed to break the game design:
- When a cop spawns, he goes straight onto you
- When a cop only goes on 1 axis, it becomes a lot easier to "predict" his movements and to continue killing without any risk

Because of that, when the first cop spawns, you can basically align with him to "set" his direction and be in easy mode for the rest of the game

Submitted(+1)

Nice SFX and visual! Also the music give a good "crazyness" to the game. Congrats!

Submitted

Quite simplistic gameplay,  but enjoyable nonetheless.
The art was simple enough to understand what's happening on the screen, and I thank you for that.
Aggressive gameplay with the music that go well with this kind of game.

My rotten brain cannot quite grasp why it's important to kill the injured one before they call the police, as it spawn either way.

Overall, fun game, keep the good work !

Submitted(+1)

neat little score-chasing game with a stellar presentation! the mechanics are simple and predictable, with room for some interesting dynamics that make it very replayable. overall a really polished entry with a nicely focused scope.

Developer(+1)

Scope was definitely my main concern when I started the jam, I wanted something that I knew for sure I could manage in a short time frame (I  actually only had week to work on this game!). So I'm glad to see it recognized with this comment, along with the visual polish with was for sure my main priority and the whole score-attack attack concept which you've also mentioned :D

Submitted

It has a very polished feel and the music is great! The game ramps up in difficulty in a very natural way which is good too. 

It almost feels like a bullet hell without the bullets! XD

Developer(+1)

lol yeah I've seen that bullet hell comparison a couple of times here in the comments. While it wasn't my initial plan, I do like how it developed into something very similar, and had I realized that during development I would've probably leaned into it a bit further actually!

Submitted(+1)

great presentation and game feel. i think the gameplay would be stronger if the people tried to escape in more random patterns - it would feel more rewarding to catch up to them / convey their fear better,  maybe they start a chain reaction putting other people they bump  into in the fear state and every kill from this chain is added to a kill combo counter.  

Developer(+1)

I thought that running in different directions would make it harder to spot when victims escape, but the idea of a chain reaction is for sure something that could be added to the game further down the line.
It sort of already happens accidentally with a higher crowd density but a specific mechanic for it would be a real nice touch I believe. Thank you for that suggestion!

Submitted(+1)

I like the retro feel, and nice concept that you cannot let anyone leave the area if you don't want to be caught. the only real thing i want to see is more decoration and instead of the player stopping when attacking, then the player should just slow down. I liked how it starts to feel like a bullet hell when you play for long enough, and it really only become difficult when you make mistakes. Really fun game, and I will give it a good score.

Developer

This is great feedback. I think that some more level decoration would go a long way into improving the overall atmosphere and would also allow me to create more varied levels for the game, so I agree it's definitely something to consider!
And yeah, the difficulty increase as user error was intender for sure so I'm glad you appreciated it as well :)

Submitted(+1)

Super juicy game, not only in terms of graphics, but also in terms of music! The idea is great, I would like more different weapons that appear on the map, for example a chainsaw which can cause a super massacre)

Developer(+1)

Chainsaw is a really inspired idea that I haven't seen suggested here before and I think would fit right in! Thanks for playing and for that wonderful suggestion!

Viewing comments 48 to 41 of 48 · Next page · Last page