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A jam submission

Scribble Slime DefenseView game page

Defend your cool gem from slimes using cartoon magic ✨
Submitted by Camden Cecrle (@Camzoin) — 1 hour, 44 minutes before the deadline
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Scribble Slime Defense's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#214.2504.250
Overall#314.2674.267
Presentation#704.4504.450
Originality#1014.1004.100

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What do you like about your game?
The "drawn" visual style in 3D! 🖍 It's a lot of different tech art stuff coming together

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Comments

Submitted

amazing visuals but wow that does not run well on my pc ^^’

Submitted(+1)

interesting shaders, fun spells and rewarding progression. fun all around. nice :D

Submitted(+1)

Super interesting graphics, the character animation and scribble effect are great! All of the spells are very satisfying to use. The brick texture following the camera was a little disorienting though.

Host(+1)

this is lovely

Submitted (1 edit) (+1)

Very cool graphic style! But it makes the image a bit muddy, sometimes it's hard to orient yourself in the space

(+1)

I found the game’s unique artwork to be charming. The overall aesthetic was truly pleasing, and I appreciated the creative use of layered environments. The music and sound effects were well-chosen, enhancing the overall experience. While the gameplay was straightforward, it’s clear from other comments that some players are much higher skilled than me. 

Submitted(+2)

Nice graphics, art, gameplay and animation, the movement feels fluid.

I accidentally closed my game on wave 40, midas gives so much gold. I love jumping from the base to the bridge while  missiling the slimes after maxxing out the speed. 

The only thing that lacks is the wave system, I think it's a rush, you can immediately spawn another wave while a wave is on going, the wave wait time reaches 1000+ lol, and the enemies don't get strong.

Developer(+2)

thank you for playing!! 


I added more content to the wave system (namely enemies that act as bombs, enemies with shields, and enemies that run at you) in the last hour of the jam, but I think it ended up breaking the wave system. Since in the final build I only see the easier types of enemies spawning and the timing is goofed qq

Submitted(+1)

This is pretty fun! I LOVE the aesthetic of this game! The character is really cute! I think with a bit more visual clarity and some more gameplay content / polish, it would be crazy good.

Submitted(+1)

Hey ! I've been trying to play your game, was fun, but I think the shaders are somewhat... wrong? The uv calculation seems off as the ground and wall textures move with the camera. Maybe it's windows build only !

Submitted(+1)

Also the player controller is awesome ! Love the look and the feel !

Developer(+2)

Thank you for playing! Everything in game (with a couple exceptions) purposefully has some sort of screen-space texturing. But I do think it ended up being a little bit disorienting having it on the environment haha

Submitted(+3)

One of the best games I played this and other jams! Very addictive with simple mechanics. I truly don't know words to express how much fun it was! I found some unintentional exploits (without them it was just as much fun!) with which I could create more than 2048 enemies on the screen and crash the game! Visually it looks stunning, sound and music are also so great
11/10 Spectacular!

Developer

Thank you so much! The music and sounds are all from an asset pack I bought a while ago, but the rendering is all me! 

(+2)

it's very addicting, the models look great, the gameplay is fun, and the sound effects are nice, amazing job

(+2)

Extremely cool and interesting. Visually and conceptually outstanding.

Extremely cool and interesting. Visually and conceptually outstanding.

Submitted(+2)

The idea looks good; I just can't get around the controls. I had a hard time aiming at some of the slimes. Although the art style is amazing!

Developer(+1)

Thank you for playing! The game was mostly an excuse to work on rendering stuff, so I'm glad you like the visuals! 

Submitted(+1)

Can I just ask if you can play my game and give some feedback, I am using it as a university project, and I need feedback from at least 10 people.