Thank you so much! It feels nice knowing that the game resonates with people!
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Thanks for the feedback! I wish we had more time to polish / balance the combat and add a save point after the tutorial. I think those changes would fix some of the problems we ended up having.
Thanks for sharing your thoughts! We knew it was ambitious to the point of being greedy but we thought we could pull it off, and I think we almost pulled it off. Lesson learned for next time tho!
Thanks for the comment! If we had more time we would of loved to polish the combat but we didn't have any time to play test. (We didn't even verify that you could actually beat the game until hours after submission lol)
Ya, we were talking about doing some pop up tutorials at some point but we ran out of time. We are going to work a little more on it and that is pretty high priority.
Thank you for liking the ball game! It was one of the mini games I worked on. :-)
The lighting is mostly handled by the effect shader on the camera. Its based on this post but modified a decent amount.
And to get the dithering effect we used a checkerboard texture on all of the models in the game.