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A jam submission

NemaView game page

Play as the crystal sage Nema and take care of Turtle Island!
Submitted by Justice Shultz, Alexzoin (@Alexzoin), Travis Benton, Camden Cecrle (@Camzoin), Soreiany Khong (@rumduolfairy), Ray Soyama (@raysoyama) — 8 minutes, 3 seconds before the deadline
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Nema's itch.io page

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Comments

Submitted(+2)

Thanks for the game!

This was a quite tragic experience for me since I kept failing to protect the pylons from exponentially growing numbers of enemies. The music and surroundings were quite serene, and the turtle's face smiled at me when I managed to look into it. I felt quite powerful with my magic rainbow lightning and water spraying rod, but this power was not enough to protect crystals from hordes of flying drones and mechanical spiders. I was also somewhat confused at why my water spray cannot cool down overheated crystals, but then I realized, by looking closely at the magnificent orange flare, surrounding them, that their heat was of some other, immaterial nature and could not be diminished with water. I kept returning to the Turtle island over and over again in the vain hope of saving it from invaders, but with each new attempt, my failure was more and more humiliating (seriously, though, even after losing the game and restarting it over again the number of enemies in each wave did not reset for me, so I think it was a bug).

The gameplay idea is very simple and effective, and the visual execution is of the highest quality! Your game reminded me of some of the older third-person action games (like Sacrifice, for example). It's definitely somewhat clunky in terms of controls and collisions, but that is to be expected from the full 3D action game made in 3 days (saying this from personal experience). But the bright and cheerful tone of the game contrasted so deeply to me with it's pressing difficulty that I couldn't help but think that this was not intended on your side.

Developer(+1)

Thank you very much for your feedback! I'm glad you played the game and had some fun with it! Certainly many issues.

Host(+3)

The visuals are incredibly polished for this! The music is very nice and I like the idea of keeping enemies off the crystals as well as keeping them under control. I could only get the water splash to fire once and one of the flying enemies got trapped in the higher ground, letting them fire on one of the crystals while I couldn't hurt them. 

The UI looks great, especially the mini map which is incredibly helpful. This is an impressive amount of work for 3 days, congrats to the team!

Developer(+1)

Thank you for the feedback! You can recharge your water by right clicking on the ocean but we ran out of time to update the tutorial.

Submitted(+1)

A bit clunky and its hard to see flying monsters and know which way you looking in the map

but great visuals and music

A really fun game

Developer

Thank you for the feedback! We are planning on doing a small V1.1 to fix some issues and address some problems.

Submitted(+1)

The visuals on this are really nice! I love the effects and the theming in this! Great work! Also loved that it had a mini map and a pause menu!! 

Developer(+1)

Thanks a lot! I wish we had more time to polish those UI elements but I'm glad you enjoyed them!