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A jam submission

DitherView game page

Be afraid of the dark.
Submitted by Camden Cecrle (@Camzoin), Alexzoin (@Alexzoin), Falcondance — 3 hours, 15 minutes before the deadline
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Dither's itch.io page

Theme inspiration
We made a game about surviving in a cavern.

Sensory info
The colors are a bit eye straining since we did Extra CGA

Content info
Our game is vaguely spooky

Extra Credit Challenges

Extra CGA
Extra Diegetic UI

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Comments

Submitted(+1)

The visuals are great, the CGA really adds in this context. Cool !

Submitted(+1)

I got fuel, I got scared and I got dead. Its a great game! :D but it's quite hard, I would like that I could stop the cart, and some plot would be nice. The aesthetic was out of this world! special Kudos on that. Thanks for making this game, it was quite refreshing and new. I love it <3

Submitted(+2)

I liked it a lot! Didn't understand much about the goal, but how did you manage to make this distinct illumination?

Developer(+1)

Thanks, the goal and mechanics definitely took a back seat on this one. Essentially the cart and the lantern both consume fuel and if you stay in the darkness for too long you'll die. So you have to go find fuel. I'll let our artist answer the art questions as that is way over my head.

Developer (1 edit) (+1)

The lighting is mostly handled by the effect shader on the camera. Its based on this post but modified a decent amount.

https://medium.com/@cyrilltoboe/code-first-game-boy-post-processing-shader-for-unity-ef140252fd7d

And to get the dithering effect we used a checkerboard texture on all of the models in the game.