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A jam submission

Business & Pleasure CoView game page

A quirky 3d game about sexy workplace fun! A game made for Strawberry Jam.
Submitted by Blind Wolf Games (@Blindwolfgamez), valcatter, Warden, PeachieLee (@peachieleesArt) — 2 hours, 21 minutes before the deadline
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Business & Pleasure Co's itch.io page

Results

CriteriaRankScore*Raw Score
Ambition#422.9123.048
Sound#422.7302.857
Horny#422.5482.667
Play#432.5942.714
Stealth#442.1392.238
Aesthetic#473.0493.190
Narrative#471.9572.048
Kink#492.5482.667
Overall#542.5662.686
Harmony#572.5482.667
Novelty#572.6392.762

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Had a lot of fun running around the offices, hope to see you expand on even more layouts and generation in the future!

Submitted(+1)

Quite the impressive game. The amount of decorations, procedural levels and objectives and 2.5 gameplay were all really impressive. The music was nice and worked with the office environment quite a bit. The maps are fairly big and traversing them is an interesting challenge. I would been keen to play this again if it gets developed further, but as it currently is, its quite an cool game. ~

Developer

Thank you for taking the time!

Submitted(+1)

The 3D models look really good! The 2D characters work well in the 3D environment. I was able to finish 3 levels, but it's easy to get lost. Overall, super solid and I'd love to see this expanded.

Developer

Yeah. Its definitely something we want to work on but thank you for taking the time to play.

Submitted(+1)

Maybe if more offices had these sorts of amenities, people wouldn't insist on fully remote work so much. Food for thought.

This was neat! The levels were perhaps a touch on the large side, especially without a minimap, but I had fun regardless. The 2d sprites/3d environment thing is always cool, and the co-workers had interesting and varied designs. I liked the funky office pop soundtrack as well, that was cool. Would be neat to see this developed further if you want to keep with it.

Developer

Thank you very much! We will be working on this more soon.

Submitted(+1)

Always nice to see 2d/3d hybrid entries, it's a style that I personally love. The concept is great and I love the between-level stuff (the screen showing the floor and the loading screen), it has a lot of style. Music is quire fitting for the scenery.

It was a bit hard to understand at first, but it can indeed be figured out. Some items I had trouble picking up since the interaction area seemed quite small, but that's not too big of a problem.

Pretty good submission over all, cheers!

Submitted(+1)

I really like the large assortment of kinky 3D environments! The idea of running though a sex business tower fetching items is certainly a fun one!

The play areas are a bit broad, which could work well with a map or direction markers, but if you want to keep the things simple, smaller levels may work better. Placing the player a bit closer to the top side of the screen will offer a bit better visibility since the perspective allows you to see more at the top and less at the bottom.

Enemies draining time away and leaving you with status effects is a really neat mechanic. I'm guessing that the main character's appearance will also change in future versions while you're under certain types of effects?

A good showcase of the gameplay, with really nice and varied 3D models for various departments!

Developer(+1)

Thank you for playing and the kind words. Yes! We had planned for the character's appearance to change with each effect, but there was no time left for that in the jam. We do plan on adding that in the future along with map markers after discovery of an npc or custom markers.

That's an interesting idea for the camera, we were thinking of just moving the camera back, but that might work better. We'll see how we go about it. Thinking about it just adding in a zoom might help with that too.

Submitted(+1)

Great music, loved the UI design! And the setting of the horny office replete with kink departments was really fun, I loved all the little environmental details. The gameplay was really basic though, and the levels were way too large and open.  Plus, the public sex angle doesn't hit as hard with no one else around!

Developer(+1)

Thanks for playing, yes, sadly that was as much gameplay we were able to manage. The task system was suppose to be able to give other type of tasks other than fetch quests. We had an idea for escort tasks for npcs and using items on objects but those systems weren't ready in time for the jam. A lot of work went into the layout of the 3d world and that took longer than planned for.  Also I would have loved to added in just normal workers walking around but we just didn't have the time. We will be hopefully updating the game with a post jam version with all the ideas we had.

Submitted (2 edits) (+1)

Nice idea and good visuals, if a bit incomplete.  Procedurally generated levels are really hard to do, so good job on that.  The office furniture and layouts are all excellent, though sometimes there were too many identical layouts close to eachother, making navigating the floor difficult.  I only really encountered one critical bug, and I don't know how it happened, but my character ended up...floating above the ground? and I couldn't interact with any items or enemies (I'm playing on the FixedA build).  Other than that, some difficulty regulation and slightly smaller area chunking (or just more variety in the chunks) would help out for future versions.

Anyway, good job for only having a month to work on it.  if you have plans to keep working on this, I'll be really excited to try out later versions!  

Submitted(+1)

Interesting game! Although I got stuck with an enemy repeatedly locking me into their minigame, and navigation is a bit hard. I can definitely see this getting improved and released as a finished title!

Developer(+1)

Thank you for taking the time to leave a comment! We hope to improve this game by a lot in the future. 

Submitted

There's an issue where sometimes you can't pick up items, regardless of your status effect, no matter how hard you try. This bug means I haven't been able to actually beat a floor yet. Still, I like the visual style and the concept!

Developer

oh no, I'll look into that. I think that's a quick fix. Thank you for taking the time to play it.

Developer(+1)

Fixed it! Let me know if you end up playing it again and if it keeps happening.

Developer (1 edit)

Oh and yes the male character didn't make it in this build. After the judging time, we'll do a final post game jam update to round out the game.

Developer

There are few bugs. Might fix a few in a bit but I wanted to make sure to get the project page up. I'll post a "fixed" build next to it. Just in case you want to keep to focus on the original build. But from what I can tell if the level crashes you can restart the game and it should work as normal, some room generation can cause the game to break but each level is new and random! Enjoy!

Developer

Alright build is fixed! You can now reach other floors now and some items don't softlock you. Please enjoy!