Great game, but if you always stay on the top left, only two enemies will be able to hit you.
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Sugary Nightmare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1 | 3.842 | 3.842 |
Presentation | #1 | 4.526 | 4.526 |
Overall | #1 | 3.855 | 3.855 |
Use of the Limitation | #9 | 3.789 | 3.789 |
Concept | #16 | 3.263 | 3.263 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me
Software used
Gdevelop and Photoshop
Use of the limitation
You play as a Goblin girl having sugar withdrawal that's having a nightmare with colossal, demonic candy
Cookies eaten
1 pumpkin shaped sugar cookie
Comments
A very polished game! At first it's not very clear that you can let enemies fly past (I thought the goal of the game was to not let enemies pass). Also, the shooting does not go to the centre of the cursor, but somewhat lower, which is confusing when shooting small enemies. And so the graphics, sound and gameplay are done at an excellent level!
Thank you for the feedback! I planned to have a little tutorial in the beginning to mitigate confusion but didn't have the time. About the shooting not being totally accurate, it looks like it's off by 8 pixels because I forgot to add a necessary offset to the angle of the trajectory. Whoops. I'll have that fixed after the jam.
Thanks for the compliments and feedback! I'm not sure why you weren't able to move. I know that if you accidentally click outside of the game's window you aren't able to move until you've clicked inside the game again. That's the only thing I can think of. If that's not the issue, arrow keys also work for movement.
Had a lot of fun playing this one! Would love to see a checkpoint system added or some power ups! I felt like so many enemies spawn with enough health that it made it feel impossible to do any damage to the boss. Overall was really impressed with the presentation!!
Good idea for a game. Not bad graphics. I thought it was too long for one round. I played for a very long time, died at the end and everything started again.
Great game you made there. Feel, the punch to the attacks, enemy variety, great boss fight, pick ups ....
Everything fits well together.
Solid work!
Loved the game, the sound, the music and how the ideia of the colossal enemy was implemented, awesomee!!! Congratulations!!
great graphic and sound. I loved the totural system also.
Really nice gameplay! The art, the enemies, the sound beat and the rhythm got me. Congratz!!!
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