Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

So uh, i went quite far but i didn't finished all level, some are really difficult and i only solved them with luck, some are quite simple, but the main mechanic is intersting, though i feel like it rapidly become really hard, and that there's no a lot to learn to progress, different tricks to do certain type of alignement, but it's about it.

It makes a good puzzle game though, one of the only entries i didn't finished.

The graphic style is simple but effective and gives room to them complexity of the moves you gotta do.

I don't really have a lot to say except that you made real hard levels here

(+1)

Thanks for your feedback! I agree with your view on level quality/difficulty/progression. Before we started working on the game itself we made a level generator that generates levels of wildly varying quality and complexity. When we started hand-picking levels to put into the game we were in quite a rush and that really shows.

That's on me I guess...

I can say though, I managed to solve them all by myself! ;)

But I agree, I guess I kind of went with interesting looking levels and that wasn't really the best choice.