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A jam submission

Glitched OutView game page

Climb as high as you can to avoid being corrupted in this epic fast paced adventure​
Submitted by HuskiGames (@Huski_Games), keyresonance — 58 minutes, 54 seconds before the deadline
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Glitched Out's itch.io page

Results

CriteriaRankScore*Raw Score
Fun/Design#14.5834.583
X Factor (overall enjoyment)#14.4174.417
Overall#34.0974.097
Music/Sound#114.0834.083
Graphics/Animation#124.1674.167
Technical Implementation#143.8333.833
Theme/Limitation#423.5003.500

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Yes

Team Size

Pair (2)

Will you continue work on the game after the jam?

Undecided

Which diversifiers did you use, if any? (optional)

Shapely

What tools did your team use to construct the game? (optional)
Unity

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Comments

Submitted(+1)

This was a bunch of fun to play and great for those that love speed running. The effects were polished and I really appreciated the fact that you put in coyote time so the movement felt very smooth. Awesome work.

Developer(+1)

thanks for playing, it's always nice to see people enjoying the quality of life features 

Submitted(+1)

Damn this is really good! Favourite one I've played,  good job!

Developer

Thanks for playing, I'm glad you liked it 😃

Submitted(+2)

Love the art. Like the gameplay. Level design could definitely use more variety. Also, you might want to add that you can move in the direction where there is "void", so you need to be a bit more careful with what you press or you die. You can now sort of brute force it by just mashing buttons.

I also ran into the bug where you phase trough a wall, I think it happens if you have some "slowdown" glitch where the framerate drops due to reasons outside of your control. No idea if that helps in understanding why it happens.

Developer

Thanks for playing. I unfortunately run out of time to continue with the level design, the option to fly yourself into nothingness could be added in the future as a hardcore mode if I get time. And regarding the bug, Their are 3 failsafe's to stop that exact thing, but unity hates me for some reason and against all odds the game still breaks😔.

Submitted(+1)

YES YES YES. Loved this so much. I was CRUISIN!!!!!!!!! Level 6ish got me. PLEASE go for full release, I love this!!!!!!!!!

Puzzles did get repetitive, and the music could be more banging, but everything else was perfect.

Truly, solid entry, great diversifiers, excellent job.

Developer(+1)

Thanks glad you enjoyed the game!!!!!!. ill see how I go with school work whether I continue with the game.

Submitted

True but, no joke, this could be excellent on mobile. Basically swipe towards the direction you want to go and boom, mobile game. Can be both. I think you should - has massive potential. I’ll keep checking in 😎🤙

Submitted(+2)

Very responsive controls, I like that it has controller support. This type of gameplay would work wonders on a platform with touch controls. Good job!

Developer

Thanks for playing, I'm so happy someone got enjoyment out of controller support. I will consider continuing the game but it might be hard going into year 12 next year 😆

Submitted

I second the touch control idea!!

Submitted(+2)

gg 3050 :) Really cool visuals and the gameplay is buttery smooth. Could be released in a week!

Developer

Thanks for playing, Trust me there wont be any release with how school is going 😆 maybe in the distent future

Submitted(+1)

Enjoyed the gameplay, figuring out the directions and unlocking. Liked the graphics and sound and really liked the glitching concept. I kind of wanted a chance to escape the glitch, like perhaps when I'm first in it I can still move to get out but then get consumed. Really fun mechanics and liked the pace and interaction.

Developer(+1)

hey thanks for playing glad you liked the game.

Submitted(+2)

Very cool idea for a mobile game! I enjoyed. Very hard for me tho. My fat fingers can't move fast enough.

Developer

thanks, i might make it a mobile if i get time.